Renamed use_draw_in_validation to use_draw_games_in_validation.

Added comments.
This commit is contained in:
nodchip
2020-08-10 15:55:34 +09:00
parent fa5b2aec3a
commit 87c50c5cbc

View File

@@ -116,7 +116,7 @@ typedef std::vector<PackedSfenValue> PSVector;
bool write_out_draw_game_in_training_data_generation = false;
bool use_draw_games_in_training = false;
bool use_draw_in_validation = false;
bool use_draw_games_in_validation = false;
bool use_hash_in_training = true;
bool use_game_draw_adjudication = false;
@@ -1036,6 +1036,7 @@ void gen_sfen(Position&, istringstream& is)
is >> save_every;
else if (token == "random_file_name")
is >> random_file_name;
// Accept also the old option name.
else if (token == "use_draw_in_training_data_generation" || token == "write_out_draw_game_in_training_data_generation")
is >> write_out_draw_game_in_training_data_generation;
else if (token == "use_game_draw_adjudication")
@@ -1370,7 +1371,7 @@ struct SfenReader
{
if (eval_limit < abs(p.score))
continue;
if (!use_draw_in_validation && p.game_result == 0)
if (!use_draw_games_in_validation && p.game_result == 0)
continue;
sfen_for_mse.push_back(p);
} else {
@@ -3066,8 +3067,10 @@ void learn(Position&, istringstream& is)
else if (option == "eta3") is >> eta3;
else if (option == "eta1_epoch") is >> eta1_epoch;
else if (option == "eta2_epoch") is >> eta2_epoch;
// Accept also the old option name.
else if (option == "use_draw_in_training" || option == "use_draw_games_in_training") is >> use_draw_games_in_training;
else if (option == "use_draw_in_validation") is >> use_draw_in_validation;
// Accept also the old option name.
else if (option == "use_draw_in_validation" || option == "use_draw_games_in_validation") is >> use_draw_games_in_validation;
else if (option == "use_hash_in_training") is >> use_hash_in_training;
// Discount rate
else if (option == "discount_rate") is >> discount_rate;