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15 Commits
sf_1.8_bet
...
sf_1.8
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aad8c82cf6 | ||
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62c68c2d21 | ||
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adb43cc0cc | ||
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eb48c54687 | ||
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3c3b129e7b | ||
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918533dc06 |
@@ -207,7 +207,6 @@ namespace {
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// Bonuses for enemy's safe checks
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const int QueenContactCheckBonus = 3;
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const int DiscoveredCheckBonus = 3;
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const int QueenCheckBonus = 2;
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const int RookCheckBonus = 1;
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const int BishopCheckBonus = 1;
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@@ -862,8 +861,7 @@ namespace {
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// value if the other side has a rook or queen.
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if (square_file(s) == FILE_A || square_file(s) == FILE_H)
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{
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if ( pos.non_pawn_material(Them) <= KnightValueMidgame
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&& pos.piece_count(Them, KNIGHT) <= 1)
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if (pos.non_pawn_material(Them) <= KnightValueMidgame)
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ebonus += ebonus / 4;
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else if (pos.pieces(ROOK, QUEEN, Them))
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ebonus -= ebonus / 4;
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@@ -58,7 +58,7 @@ using namespace std;
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/// Version number. If this is left empty, the current date (in the format
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/// YYMMDD) is used as a version number.
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static const string EngineVersion = "1.8 beta 2";
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static const string EngineVersion = "1.8";
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static const string AppName = "Stockfish";
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static const string AppTag = "";
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@@ -641,10 +641,10 @@ bool Position::move_is_check(Move m, const CheckInfo& ci) const {
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}
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}
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// En passant capture with check? We have already handled the case
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// En passant capture with check ? We have already handled the case
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// of direct checks and ordinary discovered check, the only case we
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// need to handle is the unusual case of a discovered check through the
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// captured pawn.
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// need to handle is the unusual case of a discovered check through
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// the captured pawn.
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if (move_is_ep(m))
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{
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Square capsq = make_square(square_file(to), square_rank(from));
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@@ -68,7 +68,7 @@ const int MaxGameLength = 220;
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struct CheckInfo {
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CheckInfo(const Position&);
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explicit CheckInfo(const Position&);
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Bitboard dcCandidates;
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Bitboard checkSq[8];
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72
src/san.cpp
72
src/san.cpp
@@ -47,7 +47,7 @@ namespace {
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AMBIGUITY_BOTH
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};
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const History H; // used as dummy argument for MovePicker c'tor
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const History H; // Used as dummy argument for MovePicker c'tor
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Ambiguity move_ambiguity(const Position& pos, Move m);
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const string time_string(int milliseconds);
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@@ -68,28 +68,25 @@ const string move_to_san(Position& pos, Move m) {
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assert(pos.is_ok());
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assert(move_is_ok(m));
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Square from, to;
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PieceType pt;
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from = move_from(m);
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to = move_to(m);
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pt = type_of_piece(pos.piece_on(move_from(m)));
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string san = "";
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string san;
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Square from = move_from(m);
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Square to = move_to(m);
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PieceType pt = type_of_piece(pos.piece_on(move_from(m)));
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if (m == MOVE_NONE)
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return "(none)";
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else if (m == MOVE_NULL)
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return "(null)";
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else if (move_is_long_castle(m) || (int(to - from) == -2 && pt == KING))
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else if (move_is_long_castle(m) || (int(to - from) == -2 && pt == KING))
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san = "O-O-O";
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else if (move_is_short_castle(m) || (int(to - from) == 2 && pt == KING))
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else if (move_is_short_castle(m) || (int(to - from) == 2 && pt == KING))
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san = "O-O";
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else
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{
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if (pt != PAWN)
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{
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san += piece_type_to_char(pt, true);
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switch (move_ambiguity(pos, m)) {
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case AMBIGUITY_NONE:
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break;
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@@ -115,13 +112,13 @@ const string move_to_san(Position& pos, Move m) {
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san += square_to_string(move_to(m));
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if (move_is_promotion(m))
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{
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san += '=';
|
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san += "=";
|
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san += piece_type_to_char(move_promotion_piece(m), true);
|
||||
}
|
||||
}
|
||||
// Is the move check? We don't use pos.move_is_check(m) here, because
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// Position::move_is_check doesn't detect all checks (not castling moves,
|
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// promotions and en passant captures).
|
||||
|
||||
// The move gives check ? We don't use pos.move_is_check() here
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// because we need to test for mate after the move is done.
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StateInfo st;
|
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pos.do_move(m, st);
|
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if (pos.is_check())
|
||||
@@ -301,21 +298,21 @@ const string line_to_san(const Position& pos, Move line[], int startColumn, bool
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size_t maxLength = 80 - startColumn;
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Position p(pos, pos.thread());
|
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|
||||
for (int i = 0; line[i] != MOVE_NONE; i++)
|
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for (Move* m = line; *m != MOVE_NONE; m++)
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{
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moveStr = move_to_san(p, line[i]);
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moveStr = move_to_san(p, *m);
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length += moveStr.length() + 1;
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if (breakLines && length > maxLength)
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{
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s << '\n' << std::setw(startColumn) << ' ';
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s << "\n" << std::setw(startColumn) << " ";
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length = moveStr.length() + 1;
|
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}
|
||||
s << moveStr << ' ';
|
||||
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if (line[i] == MOVE_NULL)
|
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if (*m == MOVE_NULL)
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p.do_null_move(st);
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else
|
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p.do_move(line[i], st);
|
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p.do_move(*m, st);
|
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}
|
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return s.str();
|
||||
}
|
||||
@@ -325,27 +322,31 @@ const string line_to_san(const Position& pos, Move line[], int startColumn, bool
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/// It is used to write search information to the log file (which is created
|
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/// when the UCI parameter "Use Search Log" is "true").
|
||||
|
||||
const string pretty_pv(const Position& pos, int time, int depth,
|
||||
uint64_t nodes, Value score, ValueType type, Move pv[]) {
|
||||
const string pretty_pv(const Position& pos, int time, int depth, uint64_t nodes,
|
||||
Value score, ValueType type, Move pv[]) {
|
||||
|
||||
const uint64_t K = 1000;
|
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const uint64_t M = 1000000;
|
||||
|
||||
std::stringstream s;
|
||||
|
||||
// Depth
|
||||
s << std::setw(2) << depth << " ";
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|
||||
// Score
|
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s << ((type == VALUE_TYPE_LOWER)? ">" : ((type == VALUE_TYPE_UPPER)? "<" : " "));
|
||||
s << std::setw(7) << score_string(score);
|
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s << (type == VALUE_TYPE_LOWER ? ">" : type == VALUE_TYPE_UPPER ? "<" : " ")
|
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<< std::setw(7) << score_string(score);
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|
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// Time
|
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s << std::setw(8) << time_string(time) << " ";
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|
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// Nodes
|
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if (nodes < 1000000ULL)
|
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s << std::setw(8) << nodes << " ";
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else if (nodes < 1000000000ULL)
|
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s << std::setw(7) << nodes/1000ULL << 'k' << " ";
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if (nodes < M)
|
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s << std::setw(8) << nodes / 1 << " ";
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else if (nodes < K * M)
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s << std::setw(7) << nodes / K << "K ";
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else
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s << std::setw(7) << nodes/1000000ULL << 'M' << " ";
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s << std::setw(7) << nodes / M << "M ";
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|
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// PV
|
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s << line_to_san(pos, pv, 30, true);
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@@ -398,14 +399,17 @@ namespace {
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}
|
||||
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||||
|
||||
const string time_string(int milliseconds) {
|
||||
const string time_string(int millisecs) {
|
||||
|
||||
const int MSecMinute = 1000 * 60;
|
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const int MSecHour = 1000 * 60 * 60;
|
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|
||||
std::stringstream s;
|
||||
s << std::setfill('0');
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int hours = milliseconds / (1000*60*60);
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int minutes = (milliseconds - hours*1000*60*60) / (1000*60);
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int seconds = (milliseconds - hours*1000*60*60 - minutes*1000*60) / 1000;
|
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int hours = millisecs / MSecHour;
|
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int minutes = (millisecs - hours * MSecHour) / MSecMinute;
|
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int seconds = (millisecs - hours * MSecHour - minutes * MSecMinute) / 1000;
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if (hours)
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s << hours << ':';
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@@ -421,7 +425,7 @@ namespace {
|
||||
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||||
if (v >= VALUE_MATE - 200)
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s << "#" << (VALUE_MATE - v + 1) / 2;
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else if(v <= -VALUE_MATE + 200)
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else if (v <= -VALUE_MATE + 200)
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s << "-#" << (VALUE_MATE + v) / 2;
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else
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{
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171
src/search.cpp
171
src/search.cpp
@@ -282,7 +282,7 @@ namespace {
|
||||
/// Local functions
|
||||
|
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Value id_loop(const Position& pos, Move searchMoves[]);
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Value root_search(Position& pos, SearchStack* ss, RootMoveList& rml, Value* alphaPtr, Value* betaPtr);
|
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Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr);
|
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|
||||
template <NodeType PvNode>
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Value search(Position& pos, SearchStack* ss, Value alpha, Value beta, Depth depth, int ply);
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@@ -296,8 +296,6 @@ namespace {
|
||||
template <NodeType PvNode>
|
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Depth extension(const Position& pos, Move m, bool captureOrPromotion, bool moveIsCheck, bool singleEvasion, bool mateThreat, bool* dangerous);
|
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|
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void update_pv(SearchStack* ss);
|
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void sp_update_pv(SearchStack* pss, SearchStack* ss);
|
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bool connected_moves(const Position& pos, Move m1, Move m2);
|
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bool value_is_mate(Value value);
|
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bool move_is_killer(Move m, SearchStack* ss);
|
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@@ -314,7 +312,7 @@ namespace {
|
||||
void ponderhit();
|
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void wait_for_stop_or_ponderhit();
|
||||
void init_ss_array(SearchStack* ss, int size);
|
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void print_pv_info(const Position& pos, SearchStack* ss, Value alpha, Value beta, Value value);
|
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void print_pv_info(const Position& pos, Move pv[], Value alpha, Value beta, Value value);
|
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|
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#if !defined(_MSC_VER)
|
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void *init_thread(void *threadID);
|
||||
@@ -364,16 +362,16 @@ void init_search() {
|
||||
}
|
||||
|
||||
|
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// SearchStack::init() initializes a search stack. Used at the beginning of a
|
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// new search from the root.
|
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// SearchStack::init() initializes a search stack entry.
|
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// Called at the beginning of search() when starting to examine a new node.
|
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void SearchStack::init() {
|
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|
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pv[0] = pv[1] = MOVE_NONE;
|
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currentMove = threatMove = MOVE_NONE;
|
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currentMove = threatMove = bestMove = MOVE_NONE;
|
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reduction = Depth(0);
|
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eval = VALUE_NONE;
|
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}
|
||||
|
||||
// SearchStack::initKillers() initializes killers for a search stack entry
|
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void SearchStack::initKillers() {
|
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|
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mateKiller = MOVE_NONE;
|
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@@ -605,6 +603,7 @@ namespace {
|
||||
|
||||
Position p(pos, pos.thread());
|
||||
SearchStack ss[PLY_MAX_PLUS_2];
|
||||
Move pv[PLY_MAX_PLUS_2];
|
||||
Move EasyMove = MOVE_NONE;
|
||||
Value value, alpha = -VALUE_INFINITE, beta = VALUE_INFINITE;
|
||||
|
||||
@@ -634,6 +633,7 @@ namespace {
|
||||
TT.new_search();
|
||||
H.clear();
|
||||
init_ss_array(ss, PLY_MAX_PLUS_2);
|
||||
pv[0] = pv[1] = MOVE_NONE;
|
||||
ValueByIteration[1] = rml.get_move_score(0);
|
||||
Iteration = 1;
|
||||
|
||||
@@ -665,11 +665,11 @@ namespace {
|
||||
}
|
||||
|
||||
// Search to the current depth, rml is updated and sorted, alpha and beta could change
|
||||
value = root_search(p, ss, rml, &alpha, &beta);
|
||||
value = root_search(p, ss, pv, rml, &alpha, &beta);
|
||||
|
||||
// Write PV to transposition table, in case the relevant entries have
|
||||
// been overwritten during the search.
|
||||
TT.insert_pv(p, ss->pv);
|
||||
TT.insert_pv(p, pv);
|
||||
|
||||
if (AbortSearch)
|
||||
break; // Value cannot be trusted. Break out immediately!
|
||||
@@ -678,7 +678,7 @@ namespace {
|
||||
ValueByIteration[Iteration] = value;
|
||||
|
||||
// Drop the easy move if differs from the new best move
|
||||
if (ss->pv[0] != EasyMove)
|
||||
if (pv[0] != EasyMove)
|
||||
EasyMove = MOVE_NONE;
|
||||
|
||||
if (UseTimeManagement)
|
||||
@@ -700,7 +700,7 @@ namespace {
|
||||
// Stop search early if one move seems to be much better than the others
|
||||
int64_t nodes = TM.nodes_searched();
|
||||
if ( Iteration >= 8
|
||||
&& EasyMove == ss->pv[0]
|
||||
&& EasyMove == pv[0]
|
||||
&& ( ( rml.get_move_cumulative_nodes(0) > (nodes * 85) / 100
|
||||
&& current_search_time() > MaxSearchTime / 16)
|
||||
||( rml.get_move_cumulative_nodes(0) > (nodes * 98) / 100
|
||||
@@ -743,18 +743,18 @@ namespace {
|
||||
<< " hashfull " << TT.full() << endl;
|
||||
|
||||
// Print the best move and the ponder move to the standard output
|
||||
if (ss->pv[0] == MOVE_NONE)
|
||||
if (pv[0] == MOVE_NONE)
|
||||
{
|
||||
ss->pv[0] = rml.get_move(0);
|
||||
ss->pv[1] = MOVE_NONE;
|
||||
pv[0] = rml.get_move(0);
|
||||
pv[1] = MOVE_NONE;
|
||||
}
|
||||
|
||||
assert(ss->pv[0] != MOVE_NONE);
|
||||
assert(pv[0] != MOVE_NONE);
|
||||
|
||||
cout << "bestmove " << ss->pv[0];
|
||||
cout << "bestmove " << pv[0];
|
||||
|
||||
if (ss->pv[1] != MOVE_NONE)
|
||||
cout << " ponder " << ss->pv[1];
|
||||
if (pv[1] != MOVE_NONE)
|
||||
cout << " ponder " << pv[1];
|
||||
|
||||
cout << endl;
|
||||
|
||||
@@ -768,12 +768,12 @@ namespace {
|
||||
|
||||
LogFile << "\nNodes: " << TM.nodes_searched()
|
||||
<< "\nNodes/second: " << nps()
|
||||
<< "\nBest move: " << move_to_san(p, ss->pv[0]);
|
||||
<< "\nBest move: " << move_to_san(p, pv[0]);
|
||||
|
||||
StateInfo st;
|
||||
p.do_move(ss->pv[0], st);
|
||||
p.do_move(pv[0], st);
|
||||
LogFile << "\nPonder move: "
|
||||
<< move_to_san(p, ss->pv[1]) // Works also with MOVE_NONE
|
||||
<< move_to_san(p, pv[1]) // Works also with MOVE_NONE
|
||||
<< endl;
|
||||
}
|
||||
return rml.get_move_score(0);
|
||||
@@ -785,7 +785,7 @@ namespace {
|
||||
// scheme, prints some information to the standard output and handles
|
||||
// the fail low/high loops.
|
||||
|
||||
Value root_search(Position& pos, SearchStack* ss, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) {
|
||||
Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) {
|
||||
|
||||
EvalInfo ei;
|
||||
StateInfo st;
|
||||
@@ -935,12 +935,12 @@ namespace {
|
||||
// We are failing high and going to do a research. It's important to update
|
||||
// the score before research in case we run out of time while researching.
|
||||
rml.set_move_score(i, value);
|
||||
update_pv(ss);
|
||||
TT.extract_pv(pos, ss->pv, PLY_MAX);
|
||||
rml.set_move_pv(i, ss->pv);
|
||||
ss->bestMove = move;
|
||||
TT.extract_pv(pos, move, pv, PLY_MAX);
|
||||
rml.set_move_pv(i, pv);
|
||||
|
||||
// Print information to the standard output
|
||||
print_pv_info(pos, ss, alpha, beta, value);
|
||||
print_pv_info(pos, pv, alpha, beta, value);
|
||||
|
||||
// Prepare for a research after a fail high, each time with a wider window
|
||||
*betaPtr = beta = Min(beta + AspirationDelta * (1 << researchCountFH), VALUE_INFINITE);
|
||||
@@ -975,9 +975,9 @@ namespace {
|
||||
|
||||
// Update PV
|
||||
rml.set_move_score(i, value);
|
||||
update_pv(ss);
|
||||
TT.extract_pv(pos, ss->pv, PLY_MAX);
|
||||
rml.set_move_pv(i, ss->pv);
|
||||
ss->bestMove = move;
|
||||
TT.extract_pv(pos, move, pv, PLY_MAX);
|
||||
rml.set_move_pv(i, pv);
|
||||
|
||||
if (MultiPV == 1)
|
||||
{
|
||||
@@ -988,7 +988,7 @@ namespace {
|
||||
BestMoveChangesByIteration[Iteration]++;
|
||||
|
||||
// Print information to the standard output
|
||||
print_pv_info(pos, ss, alpha, beta, value);
|
||||
print_pv_info(pos, pv, alpha, beta, value);
|
||||
|
||||
// Raise alpha to setup proper non-pv search upper bound
|
||||
if (value > alpha)
|
||||
@@ -1061,7 +1061,7 @@ namespace {
|
||||
Depth ext, newDepth;
|
||||
Value bestValue, value, oldAlpha;
|
||||
Value refinedValue, nullValue, futilityValueScaled; // Non-PV specific
|
||||
bool isCheck, singleEvasion, moveIsCheck, captureOrPromotion, dangerous;
|
||||
bool isCheck, singleEvasion, singularExtensionNode, moveIsCheck, captureOrPromotion, dangerous;
|
||||
bool mateThreat = false;
|
||||
int moveCount = 0;
|
||||
int threadID = pos.thread();
|
||||
@@ -1246,7 +1246,7 @@ namespace {
|
||||
search<PvNode>(pos, ss, alpha, beta, d, ply);
|
||||
ss->skipNullMove = false;
|
||||
|
||||
ttMove = ss->pv[0];
|
||||
ttMove = ss->bestMove;
|
||||
tte = TT.retrieve(posKey);
|
||||
}
|
||||
|
||||
@@ -1257,11 +1257,12 @@ namespace {
|
||||
// Initialize a MovePicker object for the current position
|
||||
MovePicker mp = MovePicker(pos, ttMove, depth, H, ss, (PvNode ? -VALUE_INFINITE : beta));
|
||||
CheckInfo ci(pos);
|
||||
bool singularExtensionNode = depth >= SingularExtensionDepth[PvNode]
|
||||
&& tte && tte->move()
|
||||
&& !excludedMove // Do not allow recursive singular extension search
|
||||
&& is_lower_bound(tte->type())
|
||||
&& tte->depth() >= depth - 3 * OnePly;
|
||||
singleEvasion = isCheck && mp.number_of_evasions() == 1;
|
||||
singularExtensionNode = depth >= SingularExtensionDepth[PvNode]
|
||||
&& tte && tte->move()
|
||||
&& !excludedMove // Do not allow recursive singular extension search
|
||||
&& is_lower_bound(tte->type())
|
||||
&& tte->depth() >= depth - 3 * OnePly;
|
||||
|
||||
// Step 10. Loop through moves
|
||||
// Loop through all legal moves until no moves remain or a beta cutoff occurs
|
||||
@@ -1274,7 +1275,6 @@ namespace {
|
||||
if (move == excludedMove)
|
||||
continue;
|
||||
|
||||
singleEvasion = (isCheck && mp.number_of_evasions() == 1);
|
||||
moveIsCheck = pos.move_is_check(move, ci);
|
||||
captureOrPromotion = pos.move_is_capture_or_promotion(move);
|
||||
|
||||
@@ -1410,10 +1410,10 @@ namespace {
|
||||
if (PvNode && value < beta) // This guarantees that always: alpha < beta
|
||||
alpha = value;
|
||||
|
||||
update_pv(ss);
|
||||
|
||||
if (value == value_mate_in(ply + 1))
|
||||
ss->mateKiller = move;
|
||||
|
||||
ss->bestMove = move;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1442,22 +1442,20 @@ namespace {
|
||||
if (AbortSearch || TM.thread_should_stop(threadID))
|
||||
return bestValue;
|
||||
|
||||
if (bestValue <= oldAlpha)
|
||||
TT.store(posKey, value_to_tt(bestValue, ply), VALUE_TYPE_UPPER, depth, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||
ValueType f = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
|
||||
move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove);
|
||||
TT.store(posKey, value_to_tt(bestValue, ply), f, depth, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||
|
||||
else if (bestValue >= beta)
|
||||
// Update killers and history only for non capture moves that fails high
|
||||
if (bestValue >= beta)
|
||||
{
|
||||
TM.incrementBetaCounter(pos.side_to_move(), depth, threadID);
|
||||
move = ss->pv[0];
|
||||
TT.store(posKey, value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, depth, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||
if (!pos.move_is_capture_or_promotion(move))
|
||||
{
|
||||
update_history(pos, move, depth, movesSearched, moveCount);
|
||||
update_killers(move, ss);
|
||||
}
|
||||
}
|
||||
else
|
||||
TT.store(posKey, value_to_tt(bestValue, ply), VALUE_TYPE_EXACT, depth, ss->pv[0], ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||
|
||||
assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
|
||||
|
||||
@@ -1488,7 +1486,7 @@ namespace {
|
||||
Value oldAlpha = alpha;
|
||||
|
||||
TM.incrementNodeCounter(pos.thread());
|
||||
ss->pv[0] = ss->pv[1] = ss->currentMove = MOVE_NONE;
|
||||
ss->bestMove = ss->currentMove = MOVE_NONE;
|
||||
ss->eval = VALUE_NONE;
|
||||
|
||||
// Check for an instant draw or maximum ply reached
|
||||
@@ -1615,7 +1613,7 @@ namespace {
|
||||
if (value > alpha)
|
||||
{
|
||||
alpha = value;
|
||||
update_pv(ss);
|
||||
ss->bestMove = move;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1627,19 +1625,13 @@ namespace {
|
||||
|
||||
// Update transposition table
|
||||
Depth d = (depth == Depth(0) ? Depth(0) : Depth(-1));
|
||||
if (bestValue <= oldAlpha)
|
||||
TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_UPPER, d, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||
else if (bestValue >= beta)
|
||||
{
|
||||
move = ss->pv[0];
|
||||
TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, d, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||
ValueType f = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
|
||||
TT.store(pos.get_key(), value_to_tt(bestValue, ply), f, d, ss->bestMove, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||
|
||||
// Update killers only for good checking moves
|
||||
if (!pos.move_is_capture_or_promotion(move))
|
||||
update_killers(move, ss);
|
||||
}
|
||||
else
|
||||
TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_EXACT, d, ss->pv[0], ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||
// Update killers only for checking moves that fails high
|
||||
if ( bestValue >= beta
|
||||
&& !pos.move_is_capture_or_promotion(ss->bestMove))
|
||||
update_killers(ss->bestMove, ss);
|
||||
|
||||
assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
|
||||
|
||||
@@ -1802,7 +1794,7 @@ namespace {
|
||||
if (PvNode && value < sp->beta) // This guarantees that always: sp->alpha < sp->beta
|
||||
sp->alpha = value;
|
||||
|
||||
sp_update_pv(sp->parentSstack, ss);
|
||||
sp->parentSstack->bestMove = ss->bestMove = move;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1814,40 +1806,6 @@ namespace {
|
||||
lock_release(&(sp->lock));
|
||||
}
|
||||
|
||||
// update_pv() is called whenever a search returns a value > alpha.
|
||||
// It updates the PV in the SearchStack object corresponding to the
|
||||
// current node.
|
||||
|
||||
void update_pv(SearchStack* ss) {
|
||||
|
||||
Move* src = (ss+1)->pv;
|
||||
Move* dst = ss->pv;
|
||||
|
||||
*dst = ss->currentMove;
|
||||
|
||||
do
|
||||
*++dst = *src;
|
||||
while (*src++ != MOVE_NONE);
|
||||
}
|
||||
|
||||
|
||||
// sp_update_pv() is a variant of update_pv for use at split points. The
|
||||
// difference between the two functions is that sp_update_pv also updates
|
||||
// the PV at the parent node.
|
||||
|
||||
void sp_update_pv(SearchStack* pss, SearchStack* ss) {
|
||||
|
||||
Move* src = (ss+1)->pv;
|
||||
Move* dst = ss->pv;
|
||||
Move* pdst = pss->pv;
|
||||
|
||||
*dst = *pdst = ss->currentMove;
|
||||
|
||||
do
|
||||
*++dst = *++pdst = *src;
|
||||
while (*src++ != MOVE_NONE);
|
||||
}
|
||||
|
||||
|
||||
// connected_moves() tests whether two moves are 'connected' in the sense
|
||||
// that the first move somehow made the second move possible (for instance
|
||||
@@ -1948,7 +1906,7 @@ namespace {
|
||||
|
||||
if (*dangerous)
|
||||
{
|
||||
if (moveIsCheck && pos.see_sign(m)>= 0)
|
||||
if (moveIsCheck && pos.see_sign(m) >= 0)
|
||||
result += CheckExtension[PvNode];
|
||||
|
||||
if (singleEvasion)
|
||||
@@ -2287,29 +2245,28 @@ namespace {
|
||||
// print_pv_info() prints to standard output and eventually to log file information on
|
||||
// the current PV line. It is called at each iteration or after a new pv is found.
|
||||
|
||||
void print_pv_info(const Position& pos, SearchStack* ss, Value alpha, Value beta, Value value) {
|
||||
void print_pv_info(const Position& pos, Move pv[], Value alpha, Value beta, Value value) {
|
||||
|
||||
cout << "info depth " << Iteration
|
||||
<< " score " << value_to_string(value)
|
||||
<< ((value >= beta) ? " lowerbound" :
|
||||
((value <= alpha)? " upperbound" : ""))
|
||||
<< " score " << value_to_string(value)
|
||||
<< (value >= beta ? " lowerbound" : value <= alpha ? " upperbound" : "")
|
||||
<< " time " << current_search_time()
|
||||
<< " nodes " << TM.nodes_searched()
|
||||
<< " nps " << nps()
|
||||
<< " pv ";
|
||||
|
||||
for (int j = 0; ss->pv[j] != MOVE_NONE && j < PLY_MAX; j++)
|
||||
cout << ss->pv[j] << " ";
|
||||
for (Move* m = pv; *m != MOVE_NONE; m++)
|
||||
cout << *m << " ";
|
||||
|
||||
cout << endl;
|
||||
|
||||
if (UseLogFile)
|
||||
{
|
||||
ValueType type = (value >= beta ? VALUE_TYPE_LOWER
|
||||
: (value <= alpha ? VALUE_TYPE_UPPER : VALUE_TYPE_EXACT));
|
||||
ValueType t = value >= beta ? VALUE_TYPE_LOWER :
|
||||
value <= alpha ? VALUE_TYPE_UPPER : VALUE_TYPE_EXACT;
|
||||
|
||||
LogFile << pretty_pv(pos, current_search_time(), Iteration,
|
||||
TM.nodes_searched(), value, type, ss->pv) << endl;
|
||||
TM.nodes_searched(), value, t, pv) << endl;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -50,11 +50,11 @@ const int KILLER_MAX = 2;
|
||||
struct EvalInfo;
|
||||
|
||||
struct SearchStack {
|
||||
Move pv[PLY_MAX_PLUS_2];
|
||||
Move currentMove;
|
||||
Move mateKiller;
|
||||
Move threatMove;
|
||||
Move excludedMove;
|
||||
Move bestMove;
|
||||
Move killers[KILLER_MAX];
|
||||
Depth reduction;
|
||||
Value eval;
|
||||
|
||||
33
src/tt.cpp
33
src/tt.cpp
@@ -38,7 +38,7 @@ TranspositionTable TT;
|
||||
|
||||
TranspositionTable::TranspositionTable() {
|
||||
|
||||
size = writes = 0;
|
||||
size = overwrites = 0;
|
||||
entries = 0;
|
||||
generation = 0;
|
||||
}
|
||||
@@ -100,6 +100,7 @@ void TranspositionTable::clear() {
|
||||
|
||||
void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) {
|
||||
|
||||
int c1, c2, c3;
|
||||
TTEntry *tte, *replace;
|
||||
uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key
|
||||
|
||||
@@ -115,18 +116,19 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
|
||||
tte->save(posKey32, v, t, d, m, generation, statV, kingD);
|
||||
return;
|
||||
}
|
||||
else if (i == 0) // replace would be a no-op in this common case
|
||||
|
||||
if (i == 0) // replace would be a no-op in this common case
|
||||
continue;
|
||||
|
||||
int c1 = (replace->generation() == generation ? 2 : 0);
|
||||
int c2 = (tte->generation() == generation ? -2 : 0);
|
||||
int c3 = (tte->depth() < replace->depth() ? 1 : 0);
|
||||
c1 = (replace->generation() == generation ? 2 : 0);
|
||||
c2 = (tte->generation() == generation ? -2 : 0);
|
||||
c3 = (tte->depth() < replace->depth() ? 1 : 0);
|
||||
|
||||
if (c1 + c2 + c3 > 0)
|
||||
replace = tte;
|
||||
}
|
||||
replace->save(posKey32, v, t, d, m, generation, statV, kingD);
|
||||
writes++;
|
||||
overwrites++;
|
||||
}
|
||||
|
||||
|
||||
@@ -155,7 +157,7 @@ TTEntry* TranspositionTable::retrieve(const Key posKey) const {
|
||||
void TranspositionTable::new_search() {
|
||||
|
||||
generation++;
|
||||
writes = 0;
|
||||
overwrites = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -185,20 +187,23 @@ void TranspositionTable::insert_pv(const Position& pos, Move pv[]) {
|
||||
/// will often get single-move PVs when the search stops while failing high,
|
||||
/// and a single-move PV means that we don't have a ponder move.
|
||||
|
||||
void TranspositionTable::extract_pv(const Position& pos, Move pv[], const int PLY_MAX) {
|
||||
void TranspositionTable::extract_pv(const Position& pos, Move bestMove, Move pv[], const int PLY_MAX) {
|
||||
|
||||
const TTEntry* tte;
|
||||
StateInfo st;
|
||||
Position p(pos, pos.thread());
|
||||
int ply = 0;
|
||||
|
||||
// Update position to the end of current PV
|
||||
while (pv[ply] != MOVE_NONE)
|
||||
p.do_move(pv[ply++], st);
|
||||
assert(bestMove != MOVE_NONE);
|
||||
|
||||
// Try to add moves from TT while possible
|
||||
pv[ply] = bestMove;
|
||||
p.do_move(pv[ply++], st);
|
||||
|
||||
// Extract moves from TT when possible. We try hard to always
|
||||
// get a ponder move, that's the reason of ply < 2 conditions.
|
||||
while ( (tte = retrieve(p.get_key())) != NULL
|
||||
&& tte->move() != MOVE_NONE
|
||||
&& (tte->type() == VALUE_TYPE_EXACT || ply < 2)
|
||||
&& move_is_legal(p, tte->move())
|
||||
&& (!p.is_draw() || ply < 2)
|
||||
&& ply < PLY_MAX)
|
||||
@@ -211,11 +216,11 @@ void TranspositionTable::extract_pv(const Position& pos, Move pv[], const int PL
|
||||
|
||||
|
||||
/// TranspositionTable::full() returns the permill of all transposition table
|
||||
/// entries which have received at least one write during the current search.
|
||||
/// entries which have received at least one overwrite during the current search.
|
||||
/// It is used to display the "info hashfull ..." information in UCI.
|
||||
|
||||
int TranspositionTable::full() const {
|
||||
|
||||
double N = double(size) * ClusterSize;
|
||||
return int(1000 * (1 - exp(writes * log(1.0 - 1.0/N))));
|
||||
return int(1000 * (1 - exp(overwrites * log(1.0 - 1.0/N))));
|
||||
}
|
||||
|
||||
6
src/tt.h
6
src/tt.h
@@ -110,15 +110,15 @@ public:
|
||||
TTEntry* retrieve(const Key posKey) const;
|
||||
void new_search();
|
||||
void insert_pv(const Position& pos, Move pv[]);
|
||||
void extract_pv(const Position& pos, Move pv[], const int PLY_MAX);
|
||||
void extract_pv(const Position& pos, Move bestMove, Move pv[], const int PLY_MAX);
|
||||
int full() const;
|
||||
TTEntry* first_entry(const Key posKey) const;
|
||||
|
||||
private:
|
||||
// Be sure 'writes' is at least one cache line away
|
||||
// Be sure 'overwrites' is at least one cache line away
|
||||
// from read only variables.
|
||||
unsigned char pad_before[64 - sizeof(unsigned)];
|
||||
unsigned writes; // heavy SMP read/write access here
|
||||
unsigned overwrites; // heavy SMP read/write access here
|
||||
unsigned char pad_after[64];
|
||||
|
||||
size_t size;
|
||||
|
||||
Reference in New Issue
Block a user