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Be clear about not LMR the ttMove
Currently a ttMove is reduced with ss->reduction = DEPTH_ZERO, so it is actually not reduced (as it should be), but the trick works just becuase it happens that ttMove is the first to be tried and reduction(depth, 1) Always returns zero. So explicitly forbid reduction of ttMove in the LMR condition. This is much clear and self-documented. No functional change.
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@@ -400,6 +400,7 @@ namespace {
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// Sort the PV lines searched so far and update the GUI
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sort<RootMove>(RootMoves.begin(), RootMoves.begin() + PVIdx + 1);
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if (PVIdx + 1 == PVSize || Time::now() - SearchTime > 3000)
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sync_cout << uci_pv(pos, depth, alpha, beta) << sync_endl;
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}
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@@ -922,8 +923,9 @@ split_point_start: // At split points actual search starts from here
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&& !pvMove
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&& !captureOrPromotion
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&& !dangerous
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&& ss->killers[0] != move
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&& ss->killers[1] != move)
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&& move != ttMove
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&& move != ss->killers[0]
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&& move != ss->killers[1])
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{
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ss->reduction = reduction<PvNode>(depth, moveCount);
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Depth d = std::max(newDepth - ss->reduction, ONE_PLY);
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