Cleaned up source code.

This commit is contained in:
nodchip
2020-08-10 08:52:34 +09:00
parent 7f1f08d094
commit 4f97d3446d
12 changed files with 22 additions and 41 deletions

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@@ -442,7 +442,7 @@ endif
### 3.6 popcnt
ifeq ($(popcnt),yes)
ifeq ($(arch),$(filter $(arch),ppc64 armv8-a arm64))
CXXFLAGS += -DUSE_POPCNT
CXXFLAGS += -DUSE_POPCNT
else ifeq ($(comp),icc)
CXXFLAGS += -msse3 -DUSE_POPCNT
else

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@@ -4,6 +4,7 @@
#if defined(EVAL_LEARN)
#include <functional>
#include <mutex>
#include "../misc.h"
#include "../learn/learn.h"

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@@ -18,15 +18,6 @@
#include <iostream>
#ifdef _WIN32
#include <filesystem>
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <Windows.h>
#endif
#include "bitboard.h"
#include "endgame.h"
#include "position.h"
@@ -41,17 +32,6 @@ namespace PSQT {
}
int main(int argc, char* argv[]) {
// Change the current working directory to the binary directory. So that a
// net file path can be specified with a relative path from the binary
// directory.
// TODO(someone): Implement the logic for other OS.
#ifdef _WIN32
TCHAR filename[_MAX_PATH];
::GetModuleFileName(NULL, filename, sizeof(filename) / sizeof(filename[0]));
std::filesystem::path current_path = filename;
current_path.remove_filename();
std::filesystem::current_path(current_path);
#endif
std::cout << engine_info() << std::endl;

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@@ -19,7 +19,6 @@
#ifndef MISC_H_INCLUDED
#define MISC_H_INCLUDED
#include <algorithm>
#include <cassert>
#include <chrono>
#include <functional>
@@ -27,12 +26,8 @@
#include <ostream>
#include <string>
#include <vector>
#ifndef _MSC_VER
#include <mm_malloc.h>
#endif
#include "types.h"
#include "thread_win32_osx.h"
const std::string engine_info(bool to_uci = false);
const std::string compiler_info();

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@@ -1,4 +1,4 @@
/*
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
@@ -171,7 +171,7 @@ namespace Eval::NNUE::Features {
}
}
// Get a list of indices whose values have changed from the previous one in the feature quantity
// Get a list of indices whose values have changed from the previous one in the feature quantity
template <typename IndexListType>
static void CollectChangedIndices(
const Position& pos, const TriggerEvent trigger, const Color perspective,

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@@ -67,7 +67,7 @@ namespace Eval::NNUE::Layers {
PreviousLayer::GetStructureString() + ")";
}
// Read network parameters
// Read network parameters
bool ReadParameters(std::istream& stream) {
if (!previous_layer_.ReadParameters(stream)) return false;
stream.read(reinterpret_cast<char*>(biases_),

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@@ -193,7 +193,7 @@ namespace Eval::NNUE::Layers {
// Make the learning class a friend
friend class Trainer<ClippedReLU>;
PreviousLayer previous_layer_;
PreviousLayer previous_layer_;
};
} // namespace Eval::NNUE::Layers

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@@ -1,4 +1,4 @@
/*
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
@@ -182,7 +182,7 @@ public:
// Do not include gamePly in pack.
void sfen_pack(PackedSfen& sfen);
// ª It is slow to go through sfen, so I made a function to set packed sfen directly.
// It is slow to go through sfen, so I made a function to set packed sfen directly.
// Equivalent to pos.set(sfen_unpack(data),si,th);.
// If there is a problem with the passed phase and there is an error, non-zero is returned.
// PackedSfen does not include gamePly so it cannot be restored. If you want to set it, specify it with an argument.

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@@ -992,7 +992,11 @@ moves_loop: // When in check, search starts from here
ss->moveCount = ++moveCount;
if (rootNode && thisThread == Threads.main() && Time.elapsed() > 3000 && !Limits.silent)
if (rootNode && thisThread == Threads.main() && Time.elapsed() > 3000
#if defined(EVAL_LEARN)
&& !Limits.silent
#endif
)
sync_cout << "info depth " << depth
<< " currmove " << UCI::move(move, pos.is_chess960())
<< " currmovenumber " << moveCount + thisThread->pvIdx << sync_endl;
@@ -2066,10 +2070,10 @@ namespace Learner
// Increase the generation of the substitution table for this thread because it is a new search.
//TT.new_search(th->thread_id());
// If you call new_search here, it may be a loss because you can't use the previous search result.
// <EFBFBD><EFBFBD> If you call new_search here, it may be a loss because you can't use the previous search result.
// Do not do this here, but caller should do TT.new_search(th->thread_id()) for each station ...
// Because we want to avoid reaching the same final diagram, use the substitution table commonly for all threads when generating teachers.
// <EFBFBD><EFBFBD>Because we want to avoid reaching the same final diagram, use the substitution table commonly for all threads when generating teachers.
//#endif
}
}
@@ -2259,7 +2263,7 @@ namespace Learner
}
// Pass PV_is(ok) to eliminate this PV, there may be NULL_MOVE in the middle.
// PV should not be NULL_MOVE because it is PV
// <EFBFBD><EFBFBD> PV should not be NULL_MOVE because it is PV
// MOVE_WIN has never been thrust. (For now)
for (Move move : rootMoves[0].pv)
{

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@@ -86,7 +86,9 @@ struct LimitsType {
time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = npmsec = movetime = TimePoint(0);
movestogo = depth = mate = perft = infinite = 0;
nodes = 0;
#if defined (EVAL_LEARN)
silent = false;
#endif
}
bool use_time_management() const {
@@ -97,9 +99,11 @@ struct LimitsType {
TimePoint time[COLOR_NB], inc[COLOR_NB], npmsec, movetime, startTime;
int movestogo, depth, mate, perft, infinite;
int64_t nodes;
#if defined (EVAL_LEARN)
// Silent mode that does not output to the screen (for continuous self-play in process)
// Do not output PV at this time.
bool silent;
#endif
};
extern LimitsType Limits;

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@@ -114,9 +114,6 @@ void TranspositionTable::clear() {
/// TTEntry t2 if its replace value is greater than that of t2.
TTEntry* TranspositionTable::probe(const Key key, bool& found) const {
#if defined(DISABLE_TT)
return found = false, first_entry(0);
#else
TTEntry* const tte = first_entry(key);
const uint16_t key16 = (uint16_t)key; // Use the low 16 bits as key inside the cluster
@@ -141,7 +138,6 @@ TTEntry* TranspositionTable::probe(const Key key, bool& found) const {
replace = &tte[i];
return found = false, replace;
#endif
}

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@@ -81,6 +81,7 @@ void test_cmd(Position& pos, istringstream& is)
#endif
namespace {
// position() is called when engine receives the "position" UCI command.
// The function sets up the position described in the given FEN string ("fen")
// or the starting position ("startpos") and then makes the moves given in the
@@ -462,4 +463,4 @@ Move UCI::to_move(const Position& pos, string& str) {
return m;
return MOVE_NONE;
}
}