Change default value of "PruneAtShallowDepthOnPvNode" so that the bench matches master.

This commit is contained in:
Tomasz Sobczyk
2020-09-13 14:19:30 +02:00
parent 89f38c938b
commit 30a1bc4c64
2 changed files with 2 additions and 2 deletions

View File

@@ -54,7 +54,7 @@ using std::string;
using Eval::evaluate;
using namespace Search;
bool Search::prune_at_shallow_depth_on_pv_node = false;
bool Search::prune_at_shallow_depth_on_pv_node = true;
namespace {

View File

@@ -101,7 +101,7 @@ void init(OptionsMap& o) {
// Automatically create a folder under this folder like "0/", "1/", ... and save the evaluation function file there.
o["EvalSaveDir"] << Option("evalsave");
// Prune at shallow depth on PV nodes. Setting this value to true gains elo in shallow search.
o["PruneAtShallowDepthOnPvNode"] << Option(false, on_prune_at_shallow_depth_on_pv_node);
o["PruneAtShallowDepthOnPvNode"] << Option(true, on_prune_at_shallow_depth_on_pv_node);
// Enable transposition table.
o["EnableTranspositionTable"] << Option(true, on_enable_transposition_table);
}