Files
Stockfish/src/tune.h
Disservin b987d4f033 Use type aliases instead of enums for Value types
The primary rationale behind this lies in the fact that enums were not
originally designed to be employed in the manner we currently utilize them.

The Value enum was used like a type alias throughout the code and was often
misused. Furthermore, changing the underlying size of the enum to int16_t broke
everything, mostly because of the operator overloads for the Value enum, were
causing data to be truncated. Since Value is now a type alias, the operator
overloads are no longer required.

Passed Non-Regression STC:
https://tests.stockfishchess.org/tests/view/6593b8bb79aa8af82b95b401
LLR: 2.95 (-2.94,2.94) <-1.75,0.25>
Total: 235296 W: 59919 L: 59917 D: 115460
Ptnml(0-2): 743, 27085, 62054, 26959, 807

closes https://github.com/official-stockfish/Stockfish/pull/4960

No functional change
2024-01-04 15:54:23 +01:00

177 lines
6.1 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TUNE_H_INCLUDED
#define TUNE_H_INCLUDED
#include <cstddef>
#include <memory>
#include <string>
#include <type_traits> // IWYU pragma: keep
#include <utility>
#include <vector>
namespace Stockfish {
using Range = std::pair<int, int>; // Option's min-max values
using RangeFun = Range(int);
// Default Range function, to calculate Option's min-max values
inline Range default_range(int v) { return v > 0 ? Range(0, 2 * v) : Range(2 * v, 0); }
struct SetRange {
explicit SetRange(RangeFun f) :
fun(f) {}
SetRange(int min, int max) :
fun(nullptr),
range(min, max) {}
Range operator()(int v) const { return fun ? fun(v) : range; }
RangeFun* fun;
Range range;
};
#define SetDefaultRange SetRange(default_range)
// Tune class implements the 'magic' code that makes the setup of a fishtest tuning
// session as easy as it can be. Mainly you have just to remove const qualifiers
// from the variables you want to tune and flag them for tuning, so if you have:
//
// const Value myValue[][2] = { { V(100), V(20) }, { V(7), V(78) } };
//
// If you have a my_post_update() function to run after values have been updated,
// and a my_range() function to set custom Option's min-max values, then you just
// remove the 'const' qualifiers and write somewhere below in the file:
//
// TUNE(SetRange(my_range), myValue, my_post_update);
//
// You can also set the range directly, and restore the default at the end
//
// TUNE(SetRange(-100, 100), myValue, SetDefaultRange);
//
// In case update function is slow and you have many parameters, you can add:
//
// UPDATE_ON_LAST();
//
// And the values update, including post update function call, will be done only
// once, after the engine receives the last UCI option, that is the one defined
// and created as the last one, so the GUI should send the options in the same
// order in which have been defined.
class Tune {
using PostUpdate = void(); // Post-update function
Tune() { read_results(); }
Tune(const Tune&) = delete;
void operator=(const Tune&) = delete;
void read_results();
static Tune& instance() {
static Tune t;
return t;
} // Singleton
// Use polymorphism to accommodate Entry of different types in the same vector
struct EntryBase {
virtual ~EntryBase() = default;
virtual void init_option() = 0;
virtual void read_option() = 0;
};
template<typename T>
struct Entry: public EntryBase {
static_assert(!std::is_const_v<T>, "Parameter cannot be const!");
static_assert(std::is_same_v<T, int> || std::is_same_v<T, PostUpdate>,
"Parameter type not supported!");
Entry(const std::string& n, T& v, const SetRange& r) :
name(n),
value(v),
range(r) {}
void operator=(const Entry&) = delete; // Because 'value' is a reference
void init_option() override;
void read_option() override;
std::string name;
T& value;
SetRange range;
};
// Our facility to fill the container, each Entry corresponds to a parameter
// to tune. We use variadic templates to deal with an unspecified number of
// entries, each one of a possible different type.
static std::string next(std::string& names, bool pop = true);
int add(const SetRange&, std::string&&) { return 0; }
template<typename T, typename... Args>
int add(const SetRange& range, std::string&& names, T& value, Args&&... args) {
list.push_back(std::unique_ptr<EntryBase>(new Entry<T>(next(names), value, range)));
return add(range, std::move(names), args...);
}
// Template specialization for arrays: recursively handle multi-dimensional arrays
template<typename T, size_t N, typename... Args>
int add(const SetRange& range, std::string&& names, T (&value)[N], Args&&... args) {
for (size_t i = 0; i < N; i++)
add(range, next(names, i == N - 1) + "[" + std::to_string(i) + "]", value[i]);
return add(range, std::move(names), args...);
}
// Template specialization for SetRange
template<typename... Args>
int add(const SetRange&, std::string&& names, SetRange& value, Args&&... args) {
return add(value, (next(names), std::move(names)), args...);
}
std::vector<std::unique_ptr<EntryBase>> list;
public:
template<typename... Args>
static int add(const std::string& names, Args&&... args) {
return instance().add(SetDefaultRange, names.substr(1, names.size() - 2),
args...); // Remove trailing parenthesis
}
static void init() {
for (auto& e : instance().list)
e->init_option();
read_options();
} // Deferred, due to UCI::Options access
static void read_options() {
for (auto& e : instance().list)
e->read_option();
}
static bool update_on_last;
};
// Some macro magic :-) we define a dummy int variable that the compiler initializes calling Tune::add()
#define STRINGIFY(x) #x
#define UNIQUE2(x, y) x##y
#define UNIQUE(x, y) UNIQUE2(x, y) // Two indirection levels to expand __LINE__
#define TUNE(...) int UNIQUE(p, __LINE__) = Tune::add(STRINGIFY((__VA_ARGS__)), __VA_ARGS__)
#define UPDATE_ON_LAST() bool UNIQUE(p, __LINE__) = Tune::update_on_last = true
} // namespace Stockfish
#endif // #ifndef TUNE_H_INCLUDED