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It seems is the cause of strange and rare hangs reported by some users where Stockfish stops responding to GUI. It is not clear why but for the moment revert the patch. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <iostream>
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#include <string>
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#include "bitboard.h"
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#include "evaluate.h"
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#include "position.h"
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#include "search.h"
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#include "thread.h"
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#include "ucioption.h"
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using namespace std;
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extern void uci_loop();
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extern void benchmark(int argc, char* argv[]);
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extern void kpk_bitbase_init();
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int main(int argc, char* argv[]) {
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cout << engine_info() << endl;
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bitboards_init();
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Position::init();
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kpk_bitbase_init();
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Search::init();
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Threads.init();
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Eval::init();
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TT.set_size(Options["Hash"]);
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if (argc == 1)
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uci_loop();
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else if (string(argv[1]) == "bench")
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benchmark(argc, argv);
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else
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cerr << "\nUsage: stockfish bench [hash size = 128] [threads = 1] "
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<< "[limit = 12] [fen positions file = default] "
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<< "[limited by depth, time, nodes or perft = depth]" << endl;
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Threads.exit();
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}
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