Files
Stockfish/src/movepick.h
pb00067 34b75f1575 Restore integrity of MovePicker::can_move_king_or_pawn
PR6005 broken by PR6071

passed STC non regression
https://tests.stockfishchess.org/tests/view/6839791f6ec7634154f9d312
LLR: 2.96 (-2.94,2.94) <-1.75,0.25>
Total: 31776 W: 8353 L: 8130 D: 15293
Ptnml(0-2): 74, 3566, 8382, 3795, 71

passed LTC non-regression
https://tests.stockfishchess.org/tests/view/6839c87a6ec7634154f9d367
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 120756 W: 31015 L: 30899 D: 58842
Ptnml(0-2): 50, 12732, 34703, 12838, 55

closes https://github.com/official-stockfish/Stockfish/pull/6119

Bench: 1945300
2025-07-02 18:31:02 +02:00

82 lines
2.8 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2025 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MOVEPICK_H_INCLUDED
#define MOVEPICK_H_INCLUDED
#include "history.h"
#include "movegen.h"
#include "types.h"
namespace Stockfish {
class Position;
// The MovePicker class is used to pick one pseudo-legal move at a time from the
// current position. The most important method is next_move(), which emits one
// new pseudo-legal move on every call, until there are no moves left, when
// Move::none() is returned. In order to improve the efficiency of the alpha-beta
// algorithm, MovePicker attempts to return the moves which are most likely to get
// a cut-off first.
class MovePicker {
public:
MovePicker(const MovePicker&) = delete;
MovePicker& operator=(const MovePicker&) = delete;
MovePicker(const Position&,
Move,
Depth,
const ButterflyHistory*,
const LowPlyHistory*,
const CapturePieceToHistory*,
const PieceToHistory**,
const PawnHistory*,
int);
MovePicker(const Position&, Move, int, const CapturePieceToHistory*);
Move next_move();
void skip_quiet_moves();
bool can_move_king_or_pawn() const;
private:
template<typename Pred>
Move select(Pred);
template<GenType>
void score();
ExtMove* begin() { return cur; }
ExtMove* end() { return endCur; }
const Position& pos;
const ButterflyHistory* mainHistory;
const LowPlyHistory* lowPlyHistory;
const CapturePieceToHistory* captureHistory;
const PieceToHistory** continuationHistory;
const PawnHistory* pawnHistory;
Move ttMove;
ExtMove * cur, *endCur, *endBadCaptures, *endCaptures, *endGenerated;
int stage;
int threshold;
Depth depth;
int ply;
bool skipQuiets = false;
ExtMove moves[MAX_MOVES];
};
} // namespace Stockfish
#endif // #ifndef MOVEPICK_H_INCLUDED