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This patch is based on Justin Blanchard's original work and allows to breakdown evaluation in its sub terms and show to the user. Tracing code has zero speed impact when not used. Note that tracing code is not thread-safe, but this should not be a problem given the typical usage scenario. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
34 lines
1.2 KiB
C++
34 lines
1.2 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(EVALUATE_H_INCLUDED)
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#define EVALUATE_H_INCLUDED
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#include "types.h"
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class Position;
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extern Value evaluate(const Position& pos, Value& margin);
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extern std::string trace_evaluate(const Position& pos);
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extern void init_eval(int threads);
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extern void quit_eval();
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extern void read_evaluation_uci_options(Color sideToMove);
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#endif // !defined(EVALUATE_H_INCLUDED)
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