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Stockfish/src
Vizvezdenec 843a6c4305 Introduce midgame initiative
This patch finally introduces something that was tried for years: midgame score
dependance on complexity of position. More precisely, if the position is very
simplified and the complexity measure calculated in the initiative() function
is inferior to -50 by an amount d, then we add this value d to the midgame score.

One example of play of this patch will be (again!) 4 vs 3 etc same flank endgames
where sides have a lot of non-pawn material: 4 vs 3 draw mostly remains the same
draw even if we add a lot of equal material to both sides.

STC run was stopped after 200k games (and not converging):
LLR: -1.75 (-2.94,2.94) [0.50,4.50]
Total: 200319 W: 44197 L: 43310 D: 112812
http://tests.stockfishchess.org/tests/view/5d7cfdb10ebc5902d386572c

passed LTC:
LLR: 2.95 (-2.94,2.94) [0.00,3.50]
Total: 41051 W: 6858 L: 6570 D: 27623
http://tests.stockfishchess.org/tests/view/5d7d14680ebc5902d3866196

This is the first and not really precise version, a lot of other stuff can be
tried on top of it (separate complexity for middlegame, some more terms, even
simple retuning of values).

Bench: 4248476
2019-09-15 00:32:54 +02:00
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