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Fishtest is a key factor of SF success. Thanks to Fishtest we have not only greately improved ELO but, even more important, we have enabled a kind of joint development and testing that it is the herat of on open source project like SF. Open sourcing is not just about open code, it is about commuity development. In case of a chess engine this has never been possible before due to missing a strong and strict testing environment that allows many people to contribute in a safe and coordinate way. Fishtest is a new way of developing chess engines, something that has never exsisted before. No functional change.
187 lines
5.0 KiB
C++
187 lines
5.0 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <fstream>
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#include <iomanip>
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#include <iostream>
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#include <sstream>
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#include "misc.h"
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#include "thread.h"
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using namespace std;
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namespace {
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/// Version number. If Version is left empty, then compile date in the format
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/// DD-MM-YY and show in engine_info.
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const string Version = "";
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/// Our fancy logging facility. The trick here is to replace cin.rdbuf() and
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/// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We
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/// can toggle the logging of std::cout and std:cin at runtime whilst preserving
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/// usual I/O functionality, all without changing a single line of code!
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/// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81
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struct Tie: public streambuf { // MSVC requires splitted streambuf for cin and cout
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Tie(streambuf* b, streambuf* l) : buf(b), logBuf(l) {}
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int sync() { return logBuf->pubsync(), buf->pubsync(); }
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int overflow(int c) { return log(buf->sputc((char)c), "<< "); }
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int underflow() { return buf->sgetc(); }
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int uflow() { return log(buf->sbumpc(), ">> "); }
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streambuf *buf, *logBuf;
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int log(int c, const char* prefix) {
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static int last = '\n'; // Single log file
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if (last == '\n')
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logBuf->sputn(prefix, 3);
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return last = logBuf->sputc((char)c);
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}
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};
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class Logger {
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Logger() : in(cin.rdbuf(), file.rdbuf()), out(cout.rdbuf(), file.rdbuf()) {}
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~Logger() { start(false); }
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ofstream file;
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Tie in, out;
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public:
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static void start(bool b) {
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static Logger l;
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if (b && !l.file.is_open())
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{
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l.file.open("io_log.txt", ifstream::out);
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cin.rdbuf(&l.in);
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cout.rdbuf(&l.out);
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}
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else if (!b && l.file.is_open())
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{
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cout.rdbuf(l.out.buf);
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cin.rdbuf(l.in.buf);
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l.file.close();
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}
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}
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};
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} // namespace
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/// engine_info() returns the full name of the current Stockfish version. This
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/// will be either "Stockfish <Tag> DD-MM-YY" (where DD-MM-YY is the date when
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/// the program was compiled) or "Stockfish <Version>", depending on whether
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/// Version is empty.
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const string engine_info(bool to_uci) {
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const string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec");
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string month, day, year;
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stringstream ss, date(__DATE__); // From compiler, format is "Sep 21 2008"
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ss << "Stockfish " << Version << setfill('0');
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if (Version.empty())
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{
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date >> month >> day >> year;
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ss << setw(2) << day << setw(2) << (1 + months.find(month) / 4) << year.substr(2);
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}
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ss << (Is64Bit ? " 64" : "")
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<< (HasPext ? " BMI2" : (HasPopCnt ? " POPCNT" : ""))
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<< (to_uci ? "\nid author ": " by ")
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<< "T. Romstad, M. Costalba, J. Kiiski, G. Linscott";
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return ss.str();
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}
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/// Debug functions used mainly to collect run-time statistics
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static int64_t hits[2], means[2];
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void dbg_hit_on(bool b) { ++hits[0]; if (b) ++hits[1]; }
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void dbg_hit_on(bool c, bool b) { if (c) dbg_hit_on(b); }
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void dbg_mean_of(int v) { ++means[0]; means[1] += v; }
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void dbg_print() {
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if (hits[0])
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cerr << "Total " << hits[0] << " Hits " << hits[1]
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<< " hit rate (%) " << 100 * hits[1] / hits[0] << endl;
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if (means[0])
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cerr << "Total " << means[0] << " Mean "
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<< (double)means[1] / means[0] << endl;
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}
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/// Used to serialize access to std::cout to avoid multiple threads writing at
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/// the same time.
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std::ostream& operator<<(std::ostream& os, SyncCout sc) {
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static Mutex m;
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if (sc == IO_LOCK)
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m.lock();
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if (sc == IO_UNLOCK)
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m.unlock();
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return os;
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}
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/// Trampoline helper to avoid moving Logger to misc.h
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void start_logger(bool b) { Logger::start(b); }
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/// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking
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/// function that doesn't stall the CPU waiting for data to be loaded from memory,
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/// which can be quite slow.
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#ifdef NO_PREFETCH
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void prefetch(void*) {}
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#else
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void prefetch(void* addr) {
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# if defined(__INTEL_COMPILER)
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// This hack prevents prefetches from being optimized away by
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// Intel compiler. Both MSVC and gcc seem not be affected by this.
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__asm__ ("");
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# endif
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# if defined(__INTEL_COMPILER) || defined(_MSC_VER)
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_mm_prefetch((char*)addr, _MM_HINT_T0);
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# else
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__builtin_prefetch(addr);
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# endif
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}
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#endif
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