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This is very crude and very basic: simply in case of a draw for repetition or 50 moves rule return a negative score instead of zero according to the contempt factor (in centipawns). If contempt is positive engine will try to avoid draws (to use with weaker opponents), if negative engine will try to draw. If zero (default) there are no changes. No functional change.
168 lines
6.1 KiB
C++
168 lines
6.1 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <algorithm>
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#include <cassert>
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#include <cstdlib>
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#include <sstream>
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#include "evaluate.h"
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#include "misc.h"
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#include "thread.h"
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#include "tt.h"
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#include "ucioption.h"
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using std::string;
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UCI::OptionsMap Options; // Global object
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namespace UCI {
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/// 'On change' actions, triggered by an option's value change
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void on_logger(const Option& o) { start_logger(o); }
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void on_eval(const Option&) { Eval::init(); }
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void on_threads(const Option&) { Threads.read_uci_options(); }
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void on_hash_size(const Option& o) { TT.set_size(o); }
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void on_clear_hash(const Option&) { TT.clear(); }
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/// Our case insensitive less() function as required by UCI protocol
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bool ci_less(char c1, char c2) { return tolower(c1) < tolower(c2); }
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bool CaseInsensitiveLess::operator() (const string& s1, const string& s2) const {
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return std::lexicographical_compare(s1.begin(), s1.end(), s2.begin(), s2.end(), ci_less);
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}
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/// init() initializes the UCI options to their hard coded default values
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/// and initializes the default value of "Threads" and "Min Split Depth"
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/// parameters according to the number of CPU cores detected.
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void init(OptionsMap& o) {
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int cpus = std::min(cpu_count(), MAX_THREADS);
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int msd = cpus < 8 ? 4 : 7;
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o["Use Debug Log"] = Option(false, on_logger);
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o["Use Search Log"] = Option(false);
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o["Search Log Filename"] = Option("SearchLog.txt");
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o["Book File"] = Option("book.bin");
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o["Best Book Move"] = Option(false);
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o["Contempt Factor"] = Option(0, -50, 50, on_eval);
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o["Mobility (Middle Game)"] = Option(100, 0, 200, on_eval);
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o["Mobility (Endgame)"] = Option(100, 0, 200, on_eval);
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o["Passed Pawns (Middle Game)"] = Option(100, 0, 200, on_eval);
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o["Passed Pawns (Endgame)"] = Option(100, 0, 200, on_eval);
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o["Space"] = Option(100, 0, 200, on_eval);
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o["Aggressiveness"] = Option(100, 0, 200, on_eval);
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o["Cowardice"] = Option(100, 0, 200, on_eval);
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o["Min Split Depth"] = Option(msd, 4, 7, on_threads);
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o["Max Threads per Split Point"] = Option(5, 4, 8, on_threads);
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o["Threads"] = Option(cpus, 1, MAX_THREADS, on_threads);
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o["Use Sleeping Threads"] = Option(true, on_threads);
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o["Hash"] = Option(32, 4, 8192, on_hash_size);
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o["Clear Hash"] = Option(on_clear_hash);
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o["Ponder"] = Option(true);
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o["OwnBook"] = Option(false);
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o["MultiPV"] = Option(1, 1, 500);
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o["Skill Level"] = Option(20, 0, 20);
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o["Emergency Move Horizon"] = Option(40, 0, 50);
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o["Emergency Base Time"] = Option(200, 0, 30000);
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o["Emergency Move Time"] = Option(70, 0, 5000);
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o["Minimum Thinking Time"] = Option(20, 0, 5000);
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o["Slow Mover"] = Option(100, 10, 1000);
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o["UCI_Chess960"] = Option(false);
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o["UCI_AnalyseMode"] = Option(false, on_eval);
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}
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/// operator<<() is used to print all the options default values in chronological
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/// insertion order (the idx field) and in the format defined by the UCI protocol.
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std::ostream& operator<<(std::ostream& os, const OptionsMap& om) {
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for (size_t idx = 0; idx < om.size(); idx++)
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for (OptionsMap::const_iterator it = om.begin(); it != om.end(); ++it)
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if (it->second.idx == idx)
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{
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const Option& o = it->second;
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os << "\noption name " << it->first << " type " << o.type;
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if (o.type != "button")
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os << " default " << o.defaultValue;
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if (o.type == "spin")
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os << " min " << o.min << " max " << o.max;
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break;
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}
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return os;
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}
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/// Option c'tors and conversion operators
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Option::Option(const char* v, Fn* f) : type("string"), min(0), max(0), idx(Options.size()), on_change(f)
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{ defaultValue = currentValue = v; }
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Option::Option(bool v, Fn* f) : type("check"), min(0), max(0), idx(Options.size()), on_change(f)
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{ defaultValue = currentValue = (v ? "true" : "false"); }
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Option::Option(Fn* f) : type("button"), min(0), max(0), idx(Options.size()), on_change(f)
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{}
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Option::Option(int v, int minv, int maxv, Fn* f) : type("spin"), min(minv), max(maxv), idx(Options.size()), on_change(f)
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{ std::ostringstream ss; ss << v; defaultValue = currentValue = ss.str(); }
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Option::operator int() const {
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assert(type == "check" || type == "spin");
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return (type == "spin" ? atoi(currentValue.c_str()) : currentValue == "true");
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}
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Option::operator std::string() const {
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assert(type == "string");
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return currentValue;
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}
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/// operator=() updates currentValue and triggers on_change() action. It's up to
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/// the GUI to check for option's limits, but we could receive the new value from
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/// the user by console window, so let's check the bounds anyway.
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Option& Option::operator=(const string& v) {
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assert(!type.empty());
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if ( (type != "button" && v.empty())
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|| (type == "check" && v != "true" && v != "false")
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|| (type == "spin" && (atoi(v.c_str()) < min || atoi(v.c_str()) > max)))
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return *this;
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if (type != "button")
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currentValue = v;
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if (on_change)
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(*on_change)(*this);
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return *this;
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}
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} // namespace UCI
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