mirror of
https://github.com/HChaZZY/Stockfish.git
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Corrects some incorrect or outdated comments. Credit is shared with yaneurao (see 38e830a#commitcomment-131131500) and locutus2 closes #4852 No functional change.
186 lines
6.7 KiB
C++
186 lines
6.7 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file)
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MOVEPICK_H_INCLUDED
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#define MOVEPICK_H_INCLUDED
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#include <array>
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#include <cassert>
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#include <cstdint>
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#include <cstdlib>
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#include <limits>
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#include <type_traits> // IWYU pragma: keep
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#include "movegen.h"
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#include "types.h"
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#include "position.h"
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namespace Stockfish {
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constexpr int PAWN_HISTORY_SIZE = 512; // has to be a power of 2
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static_assert((PAWN_HISTORY_SIZE & (PAWN_HISTORY_SIZE - 1)) == 0,
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"PAWN_HISTORY_SIZE has to be a power of 2");
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inline int pawn_structure(const Position& pos) { return pos.pawn_key() & (PAWN_HISTORY_SIZE - 1); }
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// StatsEntry stores the stat table value. It is usually a number but could
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// be a move or even a nested history. We use a class instead of a naked value
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// to directly call history update operator<<() on the entry so to use stats
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// tables at caller sites as simple multi-dim arrays.
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template<typename T, int D>
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class StatsEntry {
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T entry;
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public:
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void operator=(const T& v) { entry = v; }
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T* operator&() { return &entry; }
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T* operator->() { return &entry; }
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operator const T&() const { return entry; }
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void operator<<(int bonus) {
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assert(abs(bonus) <= D); // Ensure range is [-D, D]
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static_assert(D <= std::numeric_limits<T>::max(), "D overflows T");
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entry += (bonus * D - entry * abs(bonus)) / (D * 5 / 4);
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assert(abs(entry) <= D);
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}
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};
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// Stats is a generic N-dimensional array used to store various statistics.
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// The first template parameter T is the base type of the array, and the second
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// template parameter D limits the range of updates in [-D, D] when we update
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// values with the << operator, while the last parameters (Size and Sizes)
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// encode the dimensions of the array.
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template<typename T, int D, int Size, int... Sizes>
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struct Stats: public std::array<Stats<T, D, Sizes...>, Size> {
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using stats = Stats<T, D, Size, Sizes...>;
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void fill(const T& v) {
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// For standard-layout 'this' points to the first struct member
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assert(std::is_standard_layout_v<stats>);
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using entry = StatsEntry<T, D>;
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entry* p = reinterpret_cast<entry*>(this);
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std::fill(p, p + sizeof(*this) / sizeof(entry), v);
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}
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};
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template<typename T, int D, int Size>
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struct Stats<T, D, Size>: public std::array<StatsEntry<T, D>, Size> {};
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// In stats table, D=0 means that the template parameter is not used
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enum StatsParams {
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NOT_USED = 0
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};
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enum StatsType {
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NoCaptures,
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Captures
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};
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// ButterflyHistory records how often quiet moves have been successful or
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// unsuccessful during the current search, and is used for reduction and move
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// ordering decisions. It uses 2 tables (one for each color) indexed by
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// the move's from and to squares, see www.chessprogramming.org/Butterfly_Boards
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// (~11 elo)
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using ButterflyHistory = Stats<int16_t, 7183, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)>;
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// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous
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// move, see www.chessprogramming.org/Countermove_Heuristic
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using CounterMoveHistory = Stats<Move, NOT_USED, PIECE_NB, SQUARE_NB>;
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// CapturePieceToHistory is addressed by a move's [piece][to][captured piece type]
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using CapturePieceToHistory = Stats<int16_t, 10692, PIECE_NB, SQUARE_NB, PIECE_TYPE_NB>;
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// PieceToHistory is like ButterflyHistory but is addressed by a move's [piece][to]
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using PieceToHistory = Stats<int16_t, 29952, PIECE_NB, SQUARE_NB>;
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// ContinuationHistory is the combined history of a given pair of moves, usually
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// the current one given a previous one. The nested history table is based on
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// PieceToHistory instead of ButterflyBoards.
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// (~63 elo)
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using ContinuationHistory = Stats<PieceToHistory, NOT_USED, PIECE_NB, SQUARE_NB>;
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// PawnStructureHistory is addressed by the pawn structure and a move's [piece][to]
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using PawnHistory = Stats<int16_t, 8192, PAWN_HISTORY_SIZE, PIECE_NB, SQUARE_NB>;
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// MovePicker class is used to pick one pseudo-legal move at a time from the
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// current position. The most important method is next_move(), which returns a
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// new pseudo-legal move each time it is called, until there are no moves left,
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// when MOVE_NONE is returned. In order to improve the efficiency of the
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// alpha-beta algorithm, MovePicker attempts to return the moves which are most
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// likely to get a cut-off first.
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class MovePicker {
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enum PickType {
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Next,
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Best
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};
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public:
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MovePicker(const MovePicker&) = delete;
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MovePicker& operator=(const MovePicker&) = delete;
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MovePicker(const Position&,
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Move,
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Depth,
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const ButterflyHistory*,
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const CapturePieceToHistory*,
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const PieceToHistory**,
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const PawnHistory&,
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Move,
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const Move*);
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MovePicker(const Position&,
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Move,
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Depth,
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const ButterflyHistory*,
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const CapturePieceToHistory*,
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const PieceToHistory**,
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const PawnHistory&,
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Square);
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MovePicker(const Position&, Move, Value, const CapturePieceToHistory*, const PawnHistory&);
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Move next_move(bool skipQuiets = false);
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private:
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template<PickType T, typename Pred>
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Move select(Pred);
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template<GenType>
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void score();
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ExtMove* begin() { return cur; }
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ExtMove* end() { return endMoves; }
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const Position& pos;
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const ButterflyHistory* mainHistory;
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const CapturePieceToHistory* captureHistory;
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const PieceToHistory** continuationHistory;
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const PawnHistory& pawnHistory;
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Move ttMove;
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ExtMove refutations[3], *cur, *endMoves, *endBadCaptures;
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int stage;
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Square recaptureSquare;
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Value threshold;
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Depth depth;
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ExtMove moves[MAX_MOVES];
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};
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} // namespace Stockfish
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#endif // #ifndef MOVEPICK_H_INCLUDED
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