Move pawn and material tables under Thread class

This change allows to remove some quite a bit of code
and seems the natural thing to do.

Introduced file thread.cpp to move away from search.cpp a lot
of threads related stuff.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2011-04-24 09:20:03 +01:00
parent c9d7e99de6
commit fecefbb99c
13 changed files with 585 additions and 618 deletions

View File

@@ -65,8 +65,8 @@ private:
class MaterialInfoTable : public SimpleHash<MaterialInfo, MaterialTableSize> {
public:
MaterialInfoTable();
~MaterialInfoTable();
void init();
MaterialInfo* get_material_info(const Position& pos) const;
static Phase game_phase(const Position& pos);