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Move pawn and material tables under Thread class
This change allows to remove some quite a bit of code and seems the natural thing to do. Introduced file thread.cpp to move away from search.cpp a lot of threads related stuff. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -26,8 +26,6 @@ class Position;
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extern Value evaluate(const Position& pos, Value& margin);
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extern std::string trace_evaluate(const Position& pos);
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extern void init_eval(int threads);
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extern void quit_eval();
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extern void read_evaluation_uci_options(Color sideToMove);
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#endif // !defined(EVALUATE_H_INCLUDED)
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