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Move pawn and material tables under Thread class
This change allows to remove some quite a bit of code and seems the natural thing to do. Introduced file thread.cpp to move away from search.cpp a lot of threads related stuff. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -31,10 +31,9 @@ BINDIR = $(PREFIX)/bin
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PGOBENCH = ./$(EXE) bench 32 1 10 default depth
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### Object files
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OBJS = bitboard.o pawns.o material.o endgame.o evaluate.o main.o \
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misc.o move.o movegen.o movepick.o search.o position.o \
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tt.o uci.o ucioption.o book.o bitbase.o benchmark.o timeman.o
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OBJS = benchmark.o bitbase.o bitboard.o book.o endgame.o evaluate.o main.o \
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material.o misc.o move.o movegen.o movepick.o pawns.o position.o \
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search.o thread.o timeman.o tt.o uci.o ucioption.o
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### ==========================================================================
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### Section 2. High-level Configuration
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