Skip a couple of popcount in previous patch

And some little tidy up

No functional change.
This commit is contained in:
Marco Costalba
2013-04-19 09:41:28 +02:00
parent cc40d1c46a
commit f84f04742a
4 changed files with 11 additions and 11 deletions

View File

@@ -176,11 +176,11 @@ namespace {
value += CandidateBonus[relative_rank(Us, s)];
}
e->pawnsOnWhiteSquaresCount[Us] = popcount<Max15>(ourPawns & WhiteSquares);
e->pawnsOnWhiteSquaresCount[Them] = popcount<Max15>(theirPawns & WhiteSquares);
e->pawnsOnSquares[Us][BLACK] = popcount<Max15>(ourPawns & BlackSquares);
e->pawnsOnSquares[Us][WHITE] = pos.piece_count(Us, PAWN) - e->pawnsOnSquares[Us][BLACK];
e->pawnsOnBlackSquaresCount[Us] = popcount<Max15>(ourPawns & BlackSquares);
e->pawnsOnBlackSquaresCount[Them] = popcount<Max15>(theirPawns & BlackSquares);
e->pawnsOnSquares[Them][BLACK] = popcount<Max15>(theirPawns & BlackSquares);
e->pawnsOnSquares[Them][WHITE] = pos.piece_count(Them, PAWN) - e->pawnsOnSquares[Them][BLACK];
return value;
}