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Small cleanups
closes https://github.com/official-stockfish/Stockfish/pull/2606 No functional change
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@@ -84,23 +84,16 @@ void Bitboards::init() {
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init_magics(RookTable, RookMagics, RookDirections);
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init_magics(BishopTable, BishopMagics, BishopDirections);
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// Helper returning the target bitboard of a step from a square
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auto landing_square_bb = [&](Square s, int step)
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{
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Square to = Square(s + step);
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return is_ok(to) && distance(s, to) <= 2 ? square_bb(to) : Bitboard(0);
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};
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for (Square s1 = SQ_A1; s1 <= SQ_H8; ++s1)
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{
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PawnAttacks[WHITE][s1] = pawn_attacks_bb<WHITE>(square_bb(s1));
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PawnAttacks[BLACK][s1] = pawn_attacks_bb<BLACK>(square_bb(s1));
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for (int step : {-9, -8, -7, -1, 1, 7, 8, 9} )
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PseudoAttacks[KING][s1] |= landing_square_bb(s1, step);
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PseudoAttacks[KING][s1] |= safe_destination(s1, step);
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for (int step : {-17, -15, -10, -6, 6, 10, 15, 17} )
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PseudoAttacks[KNIGHT][s1] |= landing_square_bb(s1, step);
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PseudoAttacks[KNIGHT][s1] |= safe_destination(s1, step);
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PseudoAttacks[QUEEN][s1] = PseudoAttacks[BISHOP][s1] = attacks_bb<BISHOP>(s1, 0);
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PseudoAttacks[QUEEN][s1] |= PseudoAttacks[ ROOK][s1] = attacks_bb< ROOK>(s1, 0);
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@@ -117,20 +110,16 @@ namespace {
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Bitboard sliding_attack(Direction directions[], Square sq, Bitboard occupied) {
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Bitboard attack = 0;
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Bitboard attacks = 0;
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for (int i = 0; i < 4; ++i)
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for (Square s = sq + directions[i];
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is_ok(s) && distance(s, s - directions[i]) == 1;
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s += directions[i])
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{
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attack |= s;
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{
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Square s = sq;
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while(safe_destination(s, directions[i]) && !(occupied & s))
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attacks |= (s += directions[i]);
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}
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if (occupied & s)
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break;
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}
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return attack;
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return attacks;
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}
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