Fixed compile errors when EVAL_LEARN or EVAL_NNUE are defined.

This commit is contained in:
Hisayori Noda
2019-06-18 20:28:50 +09:00
parent bcd6985871
commit f58d616198
8 changed files with 34 additions and 13 deletions

View File

@@ -28,6 +28,7 @@
#include <string>
#include "bitboard.h"
#include "evaluate.h"
#include "misc.h"
#include "types.h"
@@ -179,7 +180,7 @@ public:
bool pos_is_ok() const;
void flip();
#if defined(EVAL_NNUE)
#if defined(EVAL_NNUE) || defined(EVAL_LEARN)
// --- StateInfo
// <20><><EFBFBD>݂̋ǖʂɑΉ<C991><CE89><EFBFBD><EFBFBD><EFBFBD>StateInfo<66><6F><EFBFBD>Ԃ<EFBFBD><D482>B
@@ -188,7 +189,7 @@ public:
// <20>]<5D><><EFBFBD>֐<EFBFBD><D690>Ŏg<C58E><67><EFBFBD><EFBFBD><EFBFBD>߂́A<CC81>ǂ̋<C782><CC8B>ԍ<EFBFBD><D48D>̋<CC8B>ǂ<EFBFBD><C782>ɂ<EFBFBD><C982><EFBFBD>Ȃǂ̏<C782><CC8F><EFBFBD><EFBFBD>B
const Eval::EvalList* eval_list() const { return &evalList; }
#endif // defined(EVAL_NNUE)
#endif // defined(EVAL_NNUE) || defined(EVAL_LEARN)
#if defined(EVAL_LEARN)
// <20><><EFBFBD>ǖʂŎw<C58E><77><EFBFBD><EFBFBD>Ȃ<EFBFBD><C882><EFBFBD><EFBFBD><EFBFBD><EFBFBD>e<EFBFBD>X<EFBFBD>g<EFBFBD><67><EFBFBD><EFBFBD><EFBFBD>B<EFBFBD>w<EFBFBD><77><EFBFBD><EFBFBD><E890B6><EFBFBD><EFBFBD><EFBFBD>[<5B>`<60><><EFBFBD><EFBFBD><EFBFBD>p<EFBFBD><70><EFBFBD><EFBFBD><EFBFBD>̂ő<CC82><C591><EFBFBD><EFBFBD>Ȃ<EFBFBD><C882>B<EFBFBD>T<EFBFBD><54><EFBFBD><EFBFBD><EFBFBD>ɂ͎g<CD8E><67><EFBFBD>Ȃ<EFBFBD><C882><EFBFBD><EFBFBD>ƁB
@@ -248,10 +249,10 @@ private:
StateInfo* st;
bool chess960;
#if defined(EVAL_NNUE)
#if defined(EVAL_NNUE) || defined(EVAL_LEARN)
// <20>]<5D><><EFBFBD>֐<EFBFBD><D690>ŗp<C597><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̃<EFBFBD><CC83>X<EFBFBD>g
Eval::EvalList evalList;
#endif // defined(EVAL_NNUE)
#endif // defined(EVAL_NNUE) || defined(EVAL_LEARN)
};
namespace PSQT {