From f52165e1d3b8bebdd702e089eb9fdd7761d45076 Mon Sep 17 00:00:00 2001 From: nodchip Date: Wed, 9 Sep 2020 00:19:14 +0900 Subject: [PATCH] Removed RESET_TO_ZERO_VECTOR macro. --- src/learn/learn.h | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/src/learn/learn.h b/src/learn/learn.h index 2ee2f8d6..6056e8c6 100644 --- a/src/learn/learn.h +++ b/src/learn/learn.h @@ -5,18 +5,6 @@ #include -// ---------------------- -// learning from zero vector -// ---------------------- - -// Start learning the evaluation function parameters from the zero vector. -// Initialize to zero, generate a game, learn from zero vector, -// Game generation → If you repeat learning, you will get parameters that do not depend on the professional game. (maybe) -// (very time consuming) - -//#define RESET_TO_ZERO_VECTOR - - // ---------------------- // Floating point for learning // ----------------------