Small simplification in space eval scoring

No functional change.
This commit is contained in:
Marco Costalba
2013-07-19 11:00:31 +02:00
parent 99e547f4cb
commit ee5514b8fd
3 changed files with 6 additions and 6 deletions

View File

@@ -39,7 +39,7 @@ namespace Material {
struct Entry {
Score material_value() const { return make_score(value, value); }
int space_weight() const { return spaceWeight; }
Score space_weight() const { return spaceWeight; }
Phase game_phase() const { return gamePhase; }
bool specialized_eval_exists() const { return evaluationFunction != NULL; }
Value evaluate(const Position& p) const { return (*evaluationFunction)(p); }
@@ -50,7 +50,7 @@ struct Entry {
uint8_t factor[COLOR_NB];
EndgameBase<Value>* evaluationFunction;
EndgameBase<ScaleFactor>* scalingFunction[COLOR_NB];
int spaceWeight;
Score spaceWeight;
Phase gamePhase;
};