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Small simplification in space eval scoring
No functional change.
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@@ -259,7 +259,7 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) {
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int minorPieceCount = pos.count<KNIGHT>(WHITE) + pos.count<BISHOP>(WHITE)
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+ pos.count<KNIGHT>(BLACK) + pos.count<BISHOP>(BLACK);
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e->spaceWeight = minorPieceCount * minorPieceCount;
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e->spaceWeight = make_score(minorPieceCount * minorPieceCount, 0);
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}
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// Evaluate the material imbalance. We use PIECE_TYPE_NONE as a place holder
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