Small simplification in space eval scoring

No functional change.
This commit is contained in:
Marco Costalba
2013-07-19 11:00:31 +02:00
parent 99e547f4cb
commit ee5514b8fd
3 changed files with 6 additions and 6 deletions

View File

@@ -372,7 +372,7 @@ Value do_evaluate(const Position& pos, Value& margin) {
if (ei.mi->space_weight())
{
int s = evaluate_space<WHITE>(pos, ei) - evaluate_space<BLACK>(pos, ei);
score += apply_weight(make_score(s * ei.mi->space_weight(), 0), Weights[Space]);
score += apply_weight(s * ei.mi->space_weight(), Weights[Space]);
}
// Scale winning side if position is more drawish that what it appears
@@ -410,8 +410,8 @@ Value do_evaluate(const Position& pos, Value& margin) {
Tracing::add(IMBALANCE, ei.mi->material_value());
Tracing::add(PAWN, ei.pi->pawns_value());
Tracing::add(UNSTOPPABLE, evaluate_unstoppable_pawns(pos, ei));
Score w = make_score(ei.mi->space_weight() * evaluate_space<WHITE>(pos, ei), 0);
Score b = make_score(ei.mi->space_weight() * evaluate_space<BLACK>(pos, ei), 0);
Score w = ei.mi->space_weight() * evaluate_space<WHITE>(pos, ei);
Score b = ei.mi->space_weight() * evaluate_space<BLACK>(pos, ei);
Tracing::add(SPACE, apply_weight(w, Weights[Space]), apply_weight(b, Weights[Space]));
Tracing::add(TOTAL, score);
Tracing::stream << "\nUncertainty margin: White: " << to_cp(margins[WHITE])