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History code rewrite (#1122)
Rearrange and rename all history heuristic code. Naming is now based on chessprogramming.wikispaces.com conventions and the relations among the various heuristics are now more clear and consistent. No functional change.
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@@ -21,68 +21,70 @@
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#ifndef MOVEPICK_H_INCLUDED
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#define MOVEPICK_H_INCLUDED
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#include <cstring> // For std::memset
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#include <array>
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#include "movegen.h"
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#include "position.h"
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#include "types.h"
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/// StatBoards is a generic 2-dimensional array used to store various statistics
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template<int Size1, int Size2, typename T = int>
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struct StatBoards : public std::array<std::array<T, Size2>, Size1> {
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/// HistoryStats records how often quiet moves have been successful or unsuccessful
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/// during the current search, and is used for reduction and move ordering decisions.
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struct HistoryStats {
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void fill(const T& v) {
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T* p = &(*this)[0][0];
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std::fill(p, p + sizeof(*this) / sizeof(*p), v);
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}
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};
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static const int Max = 1 << 28;
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/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from
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/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards
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typedef StatBoards<COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyBoards;
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/// PieceToBoards are addressed by a move's [piece][to] information
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typedef StatBoards<PIECE_NB, SQUARE_NB> PieceToBoards;
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/// ButterflyHistory records how often quiet moves have been successful or
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/// unsuccessful during the current search, and is used for reduction and move
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/// ordering decisions. It uses ButterflyBoards as backing store.
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struct ButterflyHistory : public ButterflyBoards {
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int get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; }
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void clear() { std::memset(table, 0, sizeof(table)); }
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void update(Color c, Move m, int v) {
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Square from = from_sq(m);
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Square to = to_sq(m);
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const int D = 324;
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int& entry = (*this)[c][from_to(m)];
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assert(abs(v) <= D); // Consistency check for below formula
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table[c][from][to] -= table[c][from][to] * abs(v) / D;
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table[c][from][to] += v * 32;
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}
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entry += v * 32 - entry * abs(v) / D;
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private:
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int table[COLOR_NB][SQUARE_NB][SQUARE_NB];
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assert(abs(entry) <= 32 * D);
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}
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};
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/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards
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struct PieceToHistory : public PieceToBoards {
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/// A template struct, used to generate MoveStats and CounterMoveHistoryStats:
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/// MoveStats store the move that refute a previous one.
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/// CounterMoveHistoryStats is like HistoryStats, but with two consecutive moves.
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/// Entries are stored using only the moving piece and destination square, hence
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/// two moves with different origin but same destination and piece will be
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/// considered identical.
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template<typename T>
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struct Stats {
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const T* operator[](Piece pc) const { return table[pc]; }
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T* operator[](Piece pc) { return table[pc]; }
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void clear() { std::memset(table, 0, sizeof(table)); }
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void update(Piece pc, Square to, Move m) { table[pc][to] = m; }
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void update(Piece pc, Square to, int v) {
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const int D = 936;
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int& entry = (*this)[pc][to];
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assert(abs(v) <= D); // Consistency check for below formula
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table[pc][to] -= table[pc][to] * abs(v) / D;
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table[pc][to] += v * 32;
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}
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entry += v * 32 - entry * abs(v) / D;
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private:
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T table[PIECE_NB][SQUARE_NB];
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assert(abs(entry) <= 32 * D);
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}
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};
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typedef Stats<Move> MoveStats;
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typedef Stats<int> CounterMoveStats;
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typedef Stats<CounterMoveStats> CounterMoveHistoryStats;
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/// CounterMoveStat stores counter moves indexed by [piece][to] of the previous
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/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic
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typedef StatBoards<PIECE_NB, SQUARE_NB, Move> CounterMoveStat;
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/// CounterMoveHistoryStat is like CounterMoveStat but instead of a move it
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/// stores a full history (based on PieceTo boards instead of ButterflyBoards).
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typedef StatBoards<PIECE_NB, SQUARE_NB, PieceToHistory> CounterMoveHistoryStat;
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/// MovePicker class is used to pick one pseudo legal move at a time from the
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