Start all threads searching on root position and
use only the shared TT table as synching scheme.

It seems this scheme scales better than YBWC for
high number of threads.

Verified for nor regression at STC 3 threads
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 40232 W: 6908 L: 7130 D: 26194

Verified for nor regression at LTC 3 threads
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 28186 W: 3908 L: 3798 D: 20480

Verified for nor regression at STC 7 threads
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 3607 W: 674 L: 526 D: 2407

Verified for nor regression at LTC 7 threads
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 4235 W: 671 L: 528 D: 3036

Tested with fixed games at LTC with 20 threads
ELO: 44.75 +-7.6 (95%) LOS: 100.0%
Total: 2069 W: 407 L: 142 D: 1520

Tested with fixed games at XLTC (120secs) with 20 threads
ELO: 28.01 +-6.7 (95%) LOS: 100.0%
Total: 2275 W: 349 L: 166 D: 1760

Original patch of mbootsector, with additional work
from Ivan Ivec (log formula), Joerg Oster (id loop
simplification) and Marco Costalba (assorted formatting
and rework).

Bench: 8116244
This commit is contained in:
mbootsector
2015-10-06 08:15:17 +02:00
committed by Marco Costalba
parent 7ea5659c5f
commit ecc5ff6693
10 changed files with 365 additions and 750 deletions

View File

@@ -238,8 +238,8 @@ void MovePicker::generate_next_stage() {
/// a new pseudo legal move every time it is called, until there are no more moves
/// left. It picks the move with the biggest value from a list of generated moves
/// taking care not to return the ttMove if it has already been searched.
template<>
Move MovePicker::next_move<false>() {
Move MovePicker::next_move() {
Move move;
@@ -320,10 +320,3 @@ Move MovePicker::next_move<false>() {
}
}
}
/// Version of next_move() to use at split point nodes where the move is grabbed
/// from the split point's shared MovePicker object. This function is not thread
/// safe so must be lock protected by the caller.
template<>
Move MovePicker::next_move<true>() { return ss->splitPoint->movePicker->next_move<false>(); }