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Add a HalfKA architecture (a product of K - king, and A - any piece) along with all required infrastructure. HalfKA doesn't discriminate kings compared to HalfKP. Keep old architecture as the default one.
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@@ -50,9 +50,12 @@ SRCS = benchmark.cpp bitbase.cpp bitboard.cpp endgame.cpp evaluate.cpp main.cpp
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nnue/evaluate_nnue.cpp \
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nnue/evaluate_nnue_learner.cpp \
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nnue/features/half_kp.cpp \
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nnue/features/half_ka.cpp \
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nnue/features/half_relative_kp.cpp \
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nnue/features/half_relative_ka.cpp \
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nnue/features/k.cpp \
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nnue/features/p.cpp \
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nnue/features/a.cpp \
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nnue/features/castling_right.cpp \
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nnue/features/enpassant.cpp \
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nnue/nnue_test_command.cpp \
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