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A bit more cleanup
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@@ -750,9 +750,10 @@ namespace {
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// Endgame with opposite-colored bishops, but also other pieces. Still
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// a bit drawish, but not as drawish as with only the two bishops.
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sf = ScaleFactor(50 * sf / SCALE_FACTOR_NORMAL);
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} else if ( abs(eg_value(score)) <= BishopValueEg &&
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ei.pi->pawn_span(strongSide) <= 1 &&
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!pos.pawn_passed(~strongSide, pos.king_square(~strongSide))) {
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} else if ( abs(eg_value(score)) <= BishopValueEg
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&& ei.pi->pawn_span(strongSide) <= 1
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&& !pos.pawn_passed(~strongSide, pos.king_square(~strongSide))) {
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// Endings where weaker side can be place his king in front of the opponent's pawns are drawish.
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sf = ScaleFactor(ScalePawnSpan[ei.pi->pawn_span(strongSide)]);
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}
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}
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