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Use reference instead of pointer for pop_lsb() signature
This patch changes the pop_lsb() signature from Square pop_lsb(Bitboard*) to
Square pop_lsb(Bitboard&). This is more idomatic for C++ style signatures.
Passed a non-regression STC test:
LLR: 2.93 (-2.94,2.94) {-1.25,0.25}
Total: 21280 W: 1928 L: 1847 D: 17505
Ptnml(0-2): 71, 1427, 7558, 1518, 66
https://tests.stockfishchess.org/tests/view/6053a1e22433018de7a38e2f
We have verified that the generated binary is identical on gcc-10.
Closes https://github.com/official-stockfish/Stockfish/pull/3404
No functional change.
This commit is contained in:
committed by
Stéphane Nicolet
parent
ace9632c67
commit
ec42154ef2
@@ -711,7 +711,7 @@ Ret do_probe_table(const Position& pos, T* entry, WDLScore wdl, ProbeState* resu
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leadPawns = b = pos.pieces(color_of(pc), PAWN);
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do
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squares[size++] = pop_lsb(&b) ^ flipSquares;
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squares[size++] = pop_lsb(b) ^ flipSquares;
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while (b);
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leadPawnsCnt = size;
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@@ -731,7 +731,7 @@ Ret do_probe_table(const Position& pos, T* entry, WDLScore wdl, ProbeState* resu
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// directly map them to the correct color and square.
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b = pos.pieces() ^ leadPawns;
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do {
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Square s = pop_lsb(&b);
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Square s = pop_lsb(b);
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squares[size] = s ^ flipSquares;
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pieces[size++] = Piece(pos.piece_on(s) ^ flipColor);
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} while (b);
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