Move all Contempt Factor code to search.cpp

Where it is used.

No functional change.
This commit is contained in:
Marco Costalba
2012-10-13 14:38:08 +02:00
parent d023be5a21
commit eb1a4f11fa
4 changed files with 20 additions and 19 deletions

View File

@@ -268,8 +268,6 @@ namespace {
namespace Eval {
Color RootColor;
Value ContemptFactor;
Value ValueDraw[2];
/// evaluate() is the main evaluation function. It always computes two
/// values, an endgame score and a middle game score, and interpolates
@@ -309,11 +307,6 @@ namespace Eval {
KingDangerTable[1][i] = apply_weight(make_score(t, 0), Weights[KingDangerUs]);
KingDangerTable[0][i] = apply_weight(make_score(t, 0), Weights[KingDangerThem]);
}
if (Options["UCI_AnalyseMode"])
ContemptFactor = VALUE_ZERO;
else
ContemptFactor = Options["Contempt Factor"] * PawnValueMg / 100;
}