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Retire Threads wake_up() and sleep()
These functions are used in just one place. And generalize wait_for_stop() No functional change.
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@@ -105,7 +105,7 @@ public:
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void idle_loop();
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void main_loop();
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void timer_loop();
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void wait_for_stop();
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void wait_for(volatile const bool& b);
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SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD];
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Material::Table materialTable;
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@@ -141,8 +141,6 @@ public:
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size_t size() const { return threads.size(); }
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Thread* main_thread() { return threads[0]; }
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void wake_up() const;
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void sleep() const;
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void read_uci_options();
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bool available_slave_exists(Thread* master) const;
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void set_timer(int msec);
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