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https://github.com/HChaZZY/Stockfish.git
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Retire Threads wake_up() and sleep()
These functions are used in just one place. And generalize wait_for_stop() No functional change.
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@@ -131,17 +131,12 @@ void Thread::notify_one() {
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}
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// Thread::wait_for_stop() is called when the maximum depth is reached while
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// the program is pondering. The point is to work around a wrinkle in the UCI
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// protocol: When pondering, the engine is not allowed to give a "bestmove"
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// before the GUI sends it a "stop" or "ponderhit" command. We simply wait here
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// until one of these commands (that raise Signals.stop) is sent and
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// then return, after which the bestmove and pondermove will be printed.
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// Thread::wait_for() set the thread to sleep until condition 'b' turns true
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void Thread::wait_for_stop() {
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void Thread::wait_for(volatile const bool& b) {
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mutex.lock();
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while (!Signals.stop) sleepCondition.wait(mutex);
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while (!b) sleepCondition.wait(mutex);
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mutex.unlock();
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}
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@@ -230,34 +225,6 @@ void ThreadPool::read_uci_options() {
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}
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// wake_up() is called before a new search to start the threads that are waiting
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// on the sleep condition and to reset maxPly. When useSleepingThreads is set
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// threads will be woken up at split time.
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void ThreadPool::wake_up() const {
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for (size_t i = 0; i < threads.size(); i++)
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{
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threads[i]->maxPly = 0;
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threads[i]->do_sleep = false;
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if (!useSleepingThreads)
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threads[i]->notify_one();
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}
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}
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// sleep() is called after the search finishes to ask all the threads but the
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// main one to go waiting on a sleep condition.
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void ThreadPool::sleep() const {
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// Main thread will go to sleep by itself to avoid a race with start_searching()
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for (size_t i = 1; i < threads.size(); i++)
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threads[i]->do_sleep = true;
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}
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// available_slave_exists() tries to find an idle thread which is available as
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// a slave for the thread 'master'.
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