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Revert "null move reorder" series
Does not seem to improve on the standard, latest results
from Joona after 2040 games are negative:
Orig - Mod: 454 - 424 - 1162
And is more or less the same I got few days ago.
So revert for now.
Verified same functionality of 595a90dfd
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -38,7 +38,6 @@
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struct SearchStack;
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enum MovegenPhase {
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PH_NULL_MOVE, // Null move
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PH_TT_MOVES, // Transposition table move and mate killer
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PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0
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PH_KILLERS, // Killer moves from the current ply
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@@ -65,7 +64,7 @@ class MovePicker {
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MovePicker& operator=(const MovePicker&); // silence a warning under MSVC
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public:
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MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL, bool useNullMove = false);
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MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL);
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Move get_next_move();
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Move get_next_move(Lock& lock);
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int number_of_moves() const;
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