Rename constants to use *_NONE scheme

To be uniform across the sources. As a nice side effect
I quickly spotted a couple of needed renames:

captured_piece() -> captured_piece_type()
st->capture      -> st->capturedType

Proposed by Ralph and done with QtCreator

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2010-08-07 18:40:04 +01:00
parent 2170fa18bf
commit e6376d9b8d
7 changed files with 41 additions and 41 deletions

View File

@@ -34,13 +34,13 @@
////
enum PieceType {
NO_PIECE_TYPE = 0,
PIECE_TYPE_NONE = 0,
PAWN = 1, KNIGHT = 2, BISHOP = 3, ROOK = 4, QUEEN = 5, KING = 6
};
enum Piece {
NO_PIECE_DARK_SQ = 0, WP = 1, WN = 2, WB = 3, WR = 4, WQ = 5, WK = 6,
BP = 9, BN = 10, BB = 11, BR = 12, BQ = 13, BK = 14, NO_PIECE = 16
PIECE_NONE_DARK_SQ = 0, WP = 1, WN = 2, WB = 3, WR = 4, WQ = 5, WK = 6,
BP = 9, BN = 10, BB = 11, BR = 12, BQ = 13, BK = 14, PIECE_NONE = 16
};