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Do more aggressive pruning for some node types
This patch allows more aggressive futility/see based pruning for PV nodes with low delta and non-pv nodes. Fixes some white space issues. Passed STC https://tests.stockfishchess.org/tests/view/61a5ed33d16c530b5dcc27cc LLR: 2.95 (-2.94,2.94) <0.00,2.50> Total: 182088 W: 47121 L: 46584 D: 88383 Ptnml(0-2): 551, 20687, 48037, 21212, 557 Passed LTC https://tests.stockfishchess.org/tests/view/61a74dfdbd5c4360bcded0ac LLR: 2.94 (-2.94,2.94) <0.50,3.00> Total: 87136 W: 22494 L: 22103 D: 42539 Ptnml(0-2): 38, 8918, 25272, 9295, 45 closes https://github.com/official-stockfish/Stockfish/pull/3828 closes https://github.com/official-stockfish/Stockfish/pull/3829 bench 4332259
This commit is contained in:
committed by
Joost VandeVondele
parent
c9977aa0a8
commit
e4b7403f12
@@ -515,7 +515,7 @@ int best_node(size_t idx) {
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if (!fun1)
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return -1;
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// First call to GetLogicalProcessorInformationEx() to get returnLength.
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// First call to GetLogicalProcessorInformationEx() to get returnLength.
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// We expect the call to fail due to null buffer.
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if (fun1(RelationAll, nullptr, &returnLength))
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return -1;
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@@ -589,13 +589,13 @@ void bindThisThread(size_t idx) {
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if (!fun2 || !fun3)
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return;
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if (!fun4 || !fun5)
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if (!fun4 || !fun5)
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{
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GROUP_AFFINITY affinity;
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if (fun2(node, &affinity)) // GetNumaNodeProcessorMaskEx
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fun3(GetCurrentThread(), &affinity, nullptr); // SetThreadGroupAffinity
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}
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else
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}
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else
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{
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// If a numa node has more than one processor group, we assume they are
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// sized equal and we spread threads evenly across the groups.
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