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Additional renaming from DON
Assorted renaming and triviality. No functional change.
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@@ -210,10 +210,10 @@ void MovePicker::score<EVASIONS>() {
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}
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/// generate_next() generates, scores and sorts the next bunch of moves, when
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/// there are no more moves to try for the current phase.
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/// generate_next_stage() generates, scores and sorts the next bunch of moves,
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/// when there are no more moves to try for the current stage.
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void MovePicker::generate_next() {
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void MovePicker::generate_next_stage() {
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cur = moves;
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@@ -305,7 +305,7 @@ Move MovePicker::next_move<false>() {
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while (true)
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{
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while (cur == end)
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generate_next();
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generate_next_stage();
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switch (stage) {
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