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Passed pawns: consider enemy rooks or queens from behind
Merged from Glaurung 2.2 Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -936,6 +936,13 @@ namespace {
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b2 = squares_in_front_of(us, s);
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b2 = squares_in_front_of(us, s);
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b3 = b2 & ei.attacked_by(them);
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b3 = b2 & ei.attacked_by(them);
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b4 = b2 & ei.attacked_by(us);
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b4 = b2 & ei.attacked_by(us);
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// If there is an enemy rook or queen attacking the pawn from behind,
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// add all X-ray attacks by the rook or queen.
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if(bit_is_set(ei.attacked_by(them,ROOK)|ei.attacked_by(them,QUEEN),s)
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&& squares_behind(us, s) & pos.rooks_and_queens(them))
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b3 = b2;
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if((b2 & pos.pieces_of_color(them)) == EmptyBoardBB) {
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if((b2 & pos.pieces_of_color(them)) == EmptyBoardBB) {
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// There are no enemy pieces in the pawn's path! Are any of the
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// There are no enemy pieces in the pawn's path! Are any of the
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// squares in the pawn's path attacked by the enemy?
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// squares in the pawn's path attacked by the enemy?
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