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Use an enum instead of a table as MovePicker sequencer
No functional change Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -56,7 +56,6 @@ private:
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MoveStack killers[2];
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Square recaptureSquare;
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int captureThreshold, phase;
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const uint8_t* phasePtr;
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MoveStack *curMove, *lastMove, *lastNonCapture, *badCaptures;
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MoveStack moves[MAX_MOVES];
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};
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