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Avoid using EmptySearchStack global
This reduces contention in SMP case and also cleanups the code a bit. No functional change Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -37,8 +37,6 @@
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struct EvalInfo;
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struct SearchStack;
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extern SearchStack EmptySearchStack;
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/// MovePicker is a class which is used to pick one legal move at a time from
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/// the current position. It is initialized with a Position object and a few
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/// moves we have reason to believe are good. The most important method is
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@@ -66,7 +64,7 @@ public:
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PH_STOP
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};
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MovePicker(const Position& p, bool pvnode, Move ttm, const SearchStack& ss, Depth d);
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MovePicker(const Position& p, bool pvnode, Move ttm, Depth d, SearchStack* ss = NULL);
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Move get_next_move();
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Move get_next_move(Lock& lock);
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int number_of_moves() const;
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