diff --git a/src/evaluate.cpp b/src/evaluate.cpp index e8d38343..c0e94cda 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -168,7 +168,7 @@ namespace { // Passed[mg/eg][Rank] contains midgame and endgame bonuses for passed pawns. // We don't use a Score because we process the two components independently. const Value Passed[][RANK_NB] = { - { V(0), V( 1), V(26), V(68), V(161), V(247) }, + { V(5), V( 5), V(31), V(73), V(166), V(252) }, { V(7), V(14), V(38), V(64), V(137), V(193) } }; @@ -615,10 +615,10 @@ namespace { else if (defendedSquares & blockSq) k += 4; - mbonus += k * rr * 3 / 4, ebonus += k * rr; + mbonus += k * rr, ebonus += k * rr; } else if (pos.pieces(Us) & blockSq) - mbonus += (rr * 3 + r * 2 + 3) * 3 / 4, ebonus += rr + r * 2; + mbonus += rr + r * 2, ebonus += rr + r * 2; } // rr != 0 if (pos.count(Us) < pos.count(Them))