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Don't store Thread info in Position
But use the newly introduced local storage for this. A good code semplification and also the correct way to go. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -371,7 +371,7 @@ Value do_evaluate(const Position& pos, Value& margin) {
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margins[WHITE] = margins[BLACK] = VALUE_ZERO;
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// Probe the material hash table
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ei.mi = pos.this_thread().materialTable.probe(pos);
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ei.mi = Threads.this_thread()->materialTable.probe(pos);
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score += ei.mi->material_value();
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// If we have a specialized evaluation function for the current material
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@@ -383,7 +383,7 @@ Value do_evaluate(const Position& pos, Value& margin) {
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}
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// Probe the pawn hash table
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ei.pi = pos.this_thread().pawnTable.probe(pos);
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ei.pi = Threads.this_thread()->pawnTable.probe(pos);
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score += ei.pi->pawns_value();
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// Initialize attack and king safety bitboards
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