Don't store Thread info in Position

But use the newly introduced local storage
for this. A good code semplification and also
the correct way to go.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2012-04-06 13:46:53 +01:00
parent 699f700162
commit e1919384a2
9 changed files with 48 additions and 63 deletions

View File

@@ -371,7 +371,7 @@ Value do_evaluate(const Position& pos, Value& margin) {
margins[WHITE] = margins[BLACK] = VALUE_ZERO;
// Probe the material hash table
ei.mi = pos.this_thread().materialTable.probe(pos);
ei.mi = Threads.this_thread()->materialTable.probe(pos);
score += ei.mi->material_value();
// If we have a specialized evaluation function for the current material
@@ -383,7 +383,7 @@ Value do_evaluate(const Position& pos, Value& margin) {
}
// Probe the pawn hash table
ei.pi = pos.this_thread().pawnTable.probe(pos);
ei.pi = Threads.this_thread()->pawnTable.probe(pos);
score += ei.pi->pawns_value();
// Initialize attack and king safety bitboards