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https://github.com/HChaZZY/Stockfish.git
synced 2025-12-18 16:16:23 +08:00
Correcty resey TB hit counter
Restore original behaviour to reset the counter before a new move search. Also fixed some warnings and added const qualifier to a couple of functions, as suggested by m_stembera. Thanks to Werner Bergmans for reporting the regression. No functional change.
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@@ -35,7 +35,8 @@ ThreadPool Threads; // Global object
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Thread::Thread() {
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Thread::Thread() {
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resetCalls = exit = false;
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resetCalls = exit = false;
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maxPly = callsCnt = tbHits = 0;
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maxPly = callsCnt = 0;
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tbHits = 0;
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history.clear();
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history.clear();
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counterMoves.clear();
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counterMoves.clear();
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idx = Threads.size(); // Start from 0
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idx = Threads.size(); // Start from 0
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@@ -158,7 +159,7 @@ void ThreadPool::read_uci_options() {
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/// ThreadPool::nodes_searched() returns the number of nodes searched
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/// ThreadPool::nodes_searched() returns the number of nodes searched
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uint64_t ThreadPool::nodes_searched() {
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uint64_t ThreadPool::nodes_searched() const {
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uint64_t nodes = 0;
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uint64_t nodes = 0;
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for (Thread* th : *this)
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for (Thread* th : *this)
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@@ -169,7 +170,7 @@ uint64_t ThreadPool::nodes_searched() {
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/// ThreadPool::tb_hits() returns the number of TB hits
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/// ThreadPool::tb_hits() returns the number of TB hits
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uint64_t ThreadPool::tb_hits() {
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uint64_t ThreadPool::tb_hits() const {
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uint64_t hits = 0;
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uint64_t hits = 0;
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for (Thread* th : *this)
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for (Thread* th : *this)
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@@ -210,6 +211,7 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
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for (Thread* th : Threads)
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for (Thread* th : Threads)
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{
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{
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th->maxPly = 0;
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th->maxPly = 0;
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th->tbHits = 0;
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th->rootDepth = DEPTH_ZERO;
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th->rootDepth = DEPTH_ZERO;
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th->rootMoves = rootMoves;
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th->rootMoves = rootMoves;
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th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);
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th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);
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@@ -99,8 +99,8 @@ struct ThreadPool : public std::vector<Thread*> {
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MainThread* main() { return static_cast<MainThread*>(at(0)); }
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MainThread* main() { return static_cast<MainThread*>(at(0)); }
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void start_thinking(Position&, StateListPtr&, const Search::LimitsType&);
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void start_thinking(Position&, StateListPtr&, const Search::LimitsType&);
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void read_uci_options();
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void read_uci_options();
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uint64_t nodes_searched();
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uint64_t nodes_searched() const;
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uint64_t tb_hits();
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uint64_t tb_hits() const;
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private:
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private:
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StateListPtr setupStates;
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StateListPtr setupStates;
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