Use constants arguments where possible

No functional changes.
This commit is contained in:
homoSapiensSapiens
2013-08-16 09:57:16 +02:00
committed by Marco Costalba
parent 4f55ed14d3
commit e005270fb6
3 changed files with 18 additions and 18 deletions

View File

@@ -114,10 +114,10 @@ struct Thread : public ThreadBase {
Thread();
virtual void idle_loop();
bool cutoff_occurred() const;
bool is_available_to(Thread* master) const;
bool is_available_to(const Thread* master) const;
template <bool Fake>
void split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove,
void split(Position& pos, const Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove,
Depth depth, Move threatMove, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode);
SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD];
@@ -160,7 +160,7 @@ struct ThreadPool : public std::vector<Thread*> {
MainThread* main() { return static_cast<MainThread*>((*this)[0]); }
void read_uci_options();
Thread* available_slave(Thread* master) const;
Thread* available_slave(const Thread* master) const;
void wait_for_think_finished();
void start_thinking(const Position&, const Search::LimitsType&,
const std::vector<Move>&, Search::StateStackPtr&);