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Added files for NNUE.
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src/eval/nnue/features/half_relative_kp.cpp
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91
src/eval/nnue/features/half_relative_kp.cpp
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// NNUE評価関数の入力特徴量HalfRelativeKPの定義
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#if defined(EVAL_NNUE)
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#include "half_relative_kp.h"
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#include "index_list.h"
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namespace Eval {
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namespace NNUE {
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namespace Features {
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// 玉の位置とBonaPieceから特徴量のインデックスを求める
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template <Side AssociatedKing>
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inline IndexType HalfRelativeKP<AssociatedKing>::MakeIndex(
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Square sq_k, BonaPiece p) {
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constexpr IndexType W = kBoardWidth;
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constexpr IndexType H = kBoardHeight;
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const IndexType piece_index = (p - fe_hand_end) / SQ_NB;
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const Square sq_p = static_cast<Square>((p - fe_hand_end) % SQ_NB);
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const IndexType relative_file = file_of(sq_p) - file_of(sq_k) + (W / 2);
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const IndexType relative_rank = rank_of(sq_p) - rank_of(sq_k) + (H / 2);
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return H * W * piece_index + H * relative_file + relative_rank;
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}
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// 駒の情報を取得する
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template <Side AssociatedKing>
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inline void HalfRelativeKP<AssociatedKing>::GetPieces(
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const Position& pos, Color perspective,
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BonaPiece** pieces, Square* sq_target_k) {
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*pieces = (perspective == BLACK) ?
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pos.eval_list()->piece_list_fb() :
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pos.eval_list()->piece_list_fw();
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const PieceNumber target = (AssociatedKing == Side::kFriend) ?
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static_cast<PieceNumber>(PIECE_NUMBER_KING + perspective) :
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static_cast<PieceNumber>(PIECE_NUMBER_KING + ~perspective);
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*sq_target_k = static_cast<Square>(((*pieces)[target] - f_king) % SQ_NB);
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}
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// 特徴量のうち、値が1であるインデックスのリストを取得する
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template <Side AssociatedKing>
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void HalfRelativeKP<AssociatedKing>::AppendActiveIndices(
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const Position& pos, Color perspective, IndexList* active) {
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// コンパイラの警告を回避するため、配列サイズが小さい場合は何もしない
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if (RawFeatures::kMaxActiveDimensions < kMaxActiveDimensions) return;
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BonaPiece* pieces;
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Square sq_target_k;
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GetPieces(pos, perspective, &pieces, &sq_target_k);
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for (PieceNumber i = PIECE_NUMBER_ZERO; i < PIECE_NUMBER_KING; ++i) {
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if (pieces[i] >= fe_hand_end) {
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active->push_back(MakeIndex(sq_target_k, pieces[i]));
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}
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}
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}
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// 特徴量のうち、一手前から値が変化したインデックスのリストを取得する
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template <Side AssociatedKing>
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void HalfRelativeKP<AssociatedKing>::AppendChangedIndices(
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const Position& pos, Color perspective,
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IndexList* removed, IndexList* added) {
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BonaPiece* pieces;
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Square sq_target_k;
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GetPieces(pos, perspective, &pieces, &sq_target_k);
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const auto& dp = pos.state()->dirtyPiece;
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for (int i = 0; i < dp.dirty_num; ++i) {
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if (dp.pieceNo[i] >= PIECE_NUMBER_KING) continue;
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const auto old_p = static_cast<BonaPiece>(
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dp.changed_piece[i].old_piece.from[perspective]);
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if (old_p >= fe_hand_end) {
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removed->push_back(MakeIndex(sq_target_k, old_p));
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}
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const auto new_p = static_cast<BonaPiece>(
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dp.changed_piece[i].new_piece.from[perspective]);
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if (new_p >= fe_hand_end) {
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added->push_back(MakeIndex(sq_target_k, new_p));
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}
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}
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}
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template class HalfRelativeKP<Side::kFriend>;
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template class HalfRelativeKP<Side::kEnemy>;
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} // namespace Features
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} // namespace NNUE
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} // namespace Eval
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#endif // defined(EVAL_NNUE)
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