Use namespace in position.cpp

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2010-11-07 13:41:21 +01:00
parent b06f0460a2
commit da6e2b5fd1
2 changed files with 46 additions and 43 deletions

View File

@@ -27,18 +27,25 @@
#include "value.h"
namespace {
////
//// Constants modified by Joona Kiiski
////
static const Value MP = PawnValueMidgame;
static const Value MK = KnightValueMidgame;
static const Value MB = BishopValueMidgame;
static const Value MR = RookValueMidgame;
static const Value MQ = QueenValueMidgame;
const Value MP = PawnValueMidgame;
const Value MK = KnightValueMidgame;
const Value MB = BishopValueMidgame;
const Value MR = RookValueMidgame;
const Value MQ = QueenValueMidgame;
static const int MgPST[][64] = {
const Value EP = PawnValueEndgame;
const Value EK = KnightValueEndgame;
const Value EB = BishopValueEndgame;
const Value ER = RookValueEndgame;
const Value EQ = QueenValueEndgame;
const int MgPST[][64] = {
{ },
{// Pawn
// A B C D E F G H
@@ -108,13 +115,7 @@ static const int MgPST[][64] = {
}
};
static const Value EP = PawnValueEndgame;
static const Value EK = KnightValueEndgame;
static const Value EB = BishopValueEndgame;
static const Value ER = RookValueEndgame;
static const Value EQ = QueenValueEndgame;
static const int EgPST[][64] = {
const int EgPST[][64] = {
{ },
{// Pawn
// A B C D E F G H
@@ -184,5 +185,6 @@ static const int EgPST[][64] = {
}
};
} // namespace
#endif // !defined(PSQTAB_H_INCLUDED)