There is no need of storing mobility in EvalInfo

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2010-08-24 15:35:13 +02:00
parent 74033b004e
commit d73eea3f71
2 changed files with 20 additions and 19 deletions

View File

@@ -89,9 +89,6 @@ struct EvalInfo {
// 2 to kingAdjacentZoneAttacksCount[BLACK].
int kingAdjacentZoneAttacksCount[2];
// Middle game and endgame mobility scores
Score mobility;
// Value of the danger for the king of the given color
Value kingDanger[2];
};