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Remove custom mutex implementation
As part of the investigation of the hang caused by an incorrect implementation of condition_variable in libwinpthread, it was realized that our custom Mutex implementation is no longer needed. Prior to lazySMP this custom implementation resulted in a 30% speedup, but now no speed difference can be measured as no mutex is used on the hot path in lazySMP. https://github.com/official-stockfish/Stockfish/issues/2291 https://github.com/official-stockfish/Stockfish/issues/2309#issuecomment-533733393 https://github.com/official-stockfish/Stockfish/issues/2309#issuecomment-533737515 The interest of this patch is that it removes platform-specific code, which is always less tested. No functional change.
This commit is contained in:
committed by
Stéphane Nicolet
parent
8726beba59
commit
d703d2b5e7
@@ -21,60 +21,13 @@
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#ifndef THREAD_WIN32_OSX_H_INCLUDED
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#define THREAD_WIN32_OSX_H_INCLUDED
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/// STL thread library used by mingw and gcc when cross compiling for Windows
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/// relies on libwinpthread. Currently libwinpthread implements mutexes directly
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/// on top of Windows semaphores. Semaphores, being kernel objects, require kernel
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/// mode transition in order to lock or unlock, which is very slow compared to
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/// interlocked operations (about 30% slower on bench test). To work around this
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/// issue, we define our wrappers to the low level Win32 calls. We use critical
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/// sections to support Windows XP and older versions. Unfortunately, cond_wait()
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/// is racy between unlock() and WaitForSingleObject() but they have the same
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/// speed performance as the SRW locks.
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#include <condition_variable>
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#include <mutex>
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#include <thread>
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#if defined(_WIN32) && !defined(_MSC_VER)
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#ifndef NOMINMAX
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# define NOMINMAX // Disable macros min() and max()
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#endif
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#undef WIN32_LEAN_AND_MEAN
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#undef NOMINMAX
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/// Mutex and ConditionVariable struct are wrappers of the low level locking
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/// machinery and are modeled after the corresponding C++11 classes.
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struct Mutex {
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Mutex() { InitializeCriticalSection(&cs); }
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~Mutex() { DeleteCriticalSection(&cs); }
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void lock() { EnterCriticalSection(&cs); }
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void unlock() { LeaveCriticalSection(&cs); }
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private:
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CRITICAL_SECTION cs;
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};
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typedef std::condition_variable_any ConditionVariable;
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#else // Default case: use STL classes
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typedef std::mutex Mutex;
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typedef std::condition_variable ConditionVariable;
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#endif
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/// On OSX threads other than the main thread are created with a reduced stack
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/// size of 512KB by default, this is dangerously low for deep searches, so
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/// adjust it to TH_STACK_SIZE. The implementation calls pthread_create() with
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/// proper stack size parameter.
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/// On toolchains where pthread is always available, ensure minimum stack size
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/// instead of relying on linker defaults which may be platform-specific.
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/// size of 512KB by default, this is too low for deep searches, which require
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/// somewhat more than 1MB stack, so adjust it to TH_STACK_SIZE.
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/// The implementation calls pthread_create() with the stack size parameter
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/// equal to the linux 8MB default, on platforms that support it.
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#if defined(__APPLE__) || defined(__MINGW32__) || defined(__MINGW64__)
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