Introduce make_castle_right() helper

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2012-04-08 17:07:56 +01:00
parent e56342ed00
commit d549497144
4 changed files with 12 additions and 12 deletions

View File

@@ -267,10 +267,10 @@ Score PawnEntry::update_safety(const Position& pos, Square ksq) {
Value bonus = shelter_storm<Us>(pos, ksq);
// If we can castle use the bonus after the castle if is bigger
if (pos.can_castle(Us == WHITE ? WHITE_OO : BLACK_OO))
if (pos.can_castle(make_castle_right(Us, KING_SIDE)))
bonus = std::max(bonus, shelter_storm<Us>(pos, relative_square(Us, SQ_G1)));
if (pos.can_castle(Us == WHITE ? WHITE_OOO : BLACK_OOO))
if (pos.can_castle(make_castle_right(Us, QUEEN_SIDE)))
bonus = std::max(bonus, shelter_storm<Us>(pos, relative_square(Us, SQ_C1)));
return kingSafety[Us] = make_score(bonus, 0);