mirror of
https://github.com/HChaZZY/Stockfish.git
synced 2025-12-23 02:27:00 +08:00
Tweak the stats bonus and malus
For depth 1 we don't have a negative score anymore. Passed STC: https://tests.stockfishchess.org/tests/view/65fb055c0ec64f0526c5024f LLR: 2.95 (-2.94,2.94) <0.00,2.00> Total: 117120 W: 30468 L: 30023 D: 56629 Ptnml(0-2): 526, 13759, 29539, 14216, 520 Passed LTC: https://tests.stockfishchess.org/tests/view/65fdca4b0ec64f0526c5293f LLR: 2.94 (-2.94,2.94) <0.50,2.50> Total: 54816 W: 13955 L: 13595 D: 27266 Ptnml(0-2): 30, 6046, 14897, 6404, 31 closes https://github.com/official-stockfish/Stockfish/pull/5134 Bench: 1876428
This commit is contained in:
@@ -74,10 +74,10 @@ Value to_corrected_static_eval(Value v, const Worker& w, const Position& pos) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// History and stats update bonus, based on depth
|
// History and stats update bonus, based on depth
|
||||||
int stat_bonus(Depth d) { return std::min(223 * d - 332, 1258); }
|
int stat_bonus(Depth d) { return std::clamp(245 * d - 320, 0, 1296); }
|
||||||
|
|
||||||
// History and stats update malus, based on depth
|
// History and stats update malus, based on depth
|
||||||
int stat_malus(Depth d) { return std::min(536 * d - 299, 1353); }
|
int stat_malus(Depth d) { return (d < 4 ? 554 * d - 303 : 1203); }
|
||||||
|
|
||||||
// Add a small random component to draw evaluations to avoid 3-fold blindness
|
// Add a small random component to draw evaluations to avoid 3-fold blindness
|
||||||
Value value_draw(size_t nodes) { return VALUE_DRAW - 1 + Value(nodes & 0x2); }
|
Value value_draw(size_t nodes) { return VALUE_DRAW - 1 + Value(nodes & 0x2); }
|
||||||
@@ -1709,7 +1709,7 @@ void update_all_stats(const Position& pos,
|
|||||||
|
|
||||||
if (!pos.capture_stage(bestMove))
|
if (!pos.capture_stage(bestMove))
|
||||||
{
|
{
|
||||||
int bestMoveBonus = bestValue > beta + 173 ? quietMoveBonus // larger bonus
|
int bestMoveBonus = bestValue > beta + 168 ? quietMoveBonus // larger bonus
|
||||||
: stat_bonus(depth); // smaller bonus
|
: stat_bonus(depth); // smaller bonus
|
||||||
|
|
||||||
// Increase stats for the best move in case it was a quiet move
|
// Increase stats for the best move in case it was a quiet move
|
||||||
|
|||||||
Reference in New Issue
Block a user