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Give bonus for bishops that are alligned with enemy kingring.
Inspired by the succesful patch "Give bonus for rooks that are alligned with enemy kingring" from Vizvezdenec,
this idea has been reused for bishops. Here, we only consider attacks that are not blocked by any pawn.
Also we have a 50% higher bonus than for the rooks.
STC:
LLR: 2.94 (-2.94,2.94) {-0.50,1.50}
Total: 68960 W: 13495 L: 13202 D: 42263
Ptnml(0-2): 1213, 8018, 15802, 8157, 1290
https://tests.stockfishchess.org/tests/view/5ed27495042fa6d77c3553aa
LTC:
LLR: 2.96 (-2.94,2.94) {0.25,1.75}
Total: 54560 W: 7105 L: 6780 D: 40675
Ptnml(0-2): 379, 4986, 16254, 5253, 408
https://tests.stockfishchess.org/tests/view/5ed30375596e6dc1e1f97425
closes https://github.com/official-stockfish/Stockfish/pull/2708
Bench: 4860021
This commit is contained in:
committed by
Joost VandeVondele
parent
8c3d9d996a
commit
d1ec10cd4f
@@ -128,6 +128,7 @@ namespace {
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// Assorted bonuses and penalties
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constexpr Score BishopPawns = S( 3, 7);
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constexpr Score BishopOnKingRing = S( 24, 0);
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constexpr Score BishopXRayPawns = S( 4, 5);
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constexpr Score CorneredBishop = S( 50, 50);
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constexpr Score FlankAttacks = S( 8, 0);
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@@ -288,9 +289,13 @@ namespace {
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kingAttackersWeight[Us] += KingAttackWeights[Pt];
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kingAttacksCount[Us] += popcount(b & attackedBy[Them][KING]);
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}
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else if (Pt == ROOK && (file_bb(s) & kingRing[Them]))
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score += RookOnKingRing;
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else if (Pt == BISHOP && (attacks_bb<BISHOP>(s, pos.pieces(PAWN)) & kingRing[Them]))
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score += BishopOnKingRing;
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int mob = popcount(b & mobilityArea[Us]);
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mobility[Us] += MobilityBonus[Pt - 2][mob];
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