Proper indenting of multiple conditions

Triviality due to a boring saturday morning.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2012-04-28 11:08:10 +01:00
parent 456f37b8ab
commit cdfe43eb8f
4 changed files with 32 additions and 32 deletions

View File

@@ -176,11 +176,11 @@ namespace {
}
// Test for a capture that triggers a pawn endgame
if ( captureOrPromotion
&& type_of(pos.piece_on(to_sq(m))) != PAWN
if ( captureOrPromotion
&& type_of(pos.piece_on(to_sq(m))) != PAWN
&& !is_special(m)
&& ( pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK)
- PieceValueMidgame[pos.piece_on(to_sq(m))] == VALUE_ZERO)
&& !is_special(m))
- PieceValueMidgame[pos.piece_on(to_sq(m))] == VALUE_ZERO))
return true;
return false;
@@ -622,10 +622,10 @@ namespace {
TT.refresh(tte);
ss->currentMove = ttMove; // Can be MOVE_NONE
if ( ttValue >= beta
&& ttMove
if ( ttValue >= beta
&& ttMove
&& !pos.is_capture_or_promotion(ttMove)
&& ttMove != ss->killers[0])
&& ttMove != ss->killers[0])
{
ss->killers[1] = ss->killers[0];
ss->killers[0] = ttMove;
@@ -652,9 +652,9 @@ namespace {
// Update gain for the parent non-capture move given the static position
// evaluation before and after the move.
if ( (move = (ss-1)->currentMove) != MOVE_NULL
&& (ss-1)->eval != VALUE_NONE
&& ss->eval != VALUE_NONE
if ( (move = (ss-1)->currentMove) != MOVE_NULL
&& (ss-1)->eval != VALUE_NONE
&& ss->eval != VALUE_NONE
&& !pos.captured_piece_type()
&& !is_special(move))
{
@@ -806,15 +806,15 @@ split_point_start: // At split points actual search starts from here
futilityBase = ss->eval + ss->evalMargin;
singularExtensionNode = !RootNode
&& !SpNode
&& depth >= SingularExtensionDepth[PvNode]
&& ttMove != MOVE_NONE
&& depth >= SingularExtensionDepth[PvNode]
&& ttMove != MOVE_NONE
&& !excludedMove // Recursive singular search is not allowed
&& (tte->type() & BOUND_LOWER)
&& tte->depth() >= depth - 3 * ONE_PLY;
&& tte->depth() >= depth - 3 * ONE_PLY;
// Step 11. Loop through moves
// Loop through all pseudo-legal moves until no moves remain or a beta cutoff occurs
while ( bestValue < beta
while ( bestValue < beta
&& (move = mp.next_move()) != MOVE_NONE
&& !thisThread->cutoff_occurred()
&& !Signals.stop)
@@ -870,10 +870,10 @@ split_point_start: // At split points actual search starts from here
// is singular and should be extended. To verify this we do a reduced search
// on all the other moves but the ttMove, if result is lower than ttValue minus
// a margin then we extend ttMove.
if ( singularExtensionNode
if ( singularExtensionNode
&& !ext
&& move == ttMove
&& pos.pl_move_is_legal(move, ci.pinned))
&& move == ttMove
&& pos.pl_move_is_legal(move, ci.pinned))
{
if (abs(ttValue) < VALUE_KNOWN_WIN)
{
@@ -952,7 +952,7 @@ split_point_start: // At split points actual search starts from here
// Step 15. Reduced depth search (LMR). If the move fails high will be
// re-searched at full depth.
if ( depth > 3 * ONE_PLY
if ( depth > 3 * ONE_PLY
&& !isPvMove
&& !captureOrPromotion
&& !dangerous
@@ -1051,9 +1051,9 @@ split_point_start: // At split points actual search starts from here
// Step 19. Check for split
if ( !SpNode
&& depth >= Threads.min_split_depth()
&& bestValue < beta
&& Threads.available_slave_exists(thisThread)
&& depth >= Threads.min_split_depth()
&& bestValue < beta
&& Threads.available_slave_exists(thisThread)
&& !Signals.stop
&& !thisThread->cutoff_occurred())
bestValue = Threads.split<FakeSplit>(pos, ss, alpha, beta, bestValue, &bestMove,
@@ -1245,8 +1245,8 @@ split_point_start: // At split points actual search starts from here
// Detect non-capture evasions that are candidate to be pruned
evasionPrunable = !PvNode
&& inCheck
&& bestValue > VALUE_MATED_IN_MAX_PLY
&& inCheck
&& bestValue > VALUE_MATED_IN_MAX_PLY
&& !pos.is_capture(move)
&& !pos.can_castle(pos.side_to_move());
@@ -1849,8 +1849,8 @@ void Thread::idle_loop(SplitPoint* sp_master) {
// Wake up master thread so to allow it to return from the idle loop in
// case we are the last slave of the split point.
if ( Threads.use_sleeping_threads()
&& this != sp->master
if ( Threads.use_sleeping_threads()
&& this != sp->master
&& !sp->master->is_searching)
sp->master->wake_up();